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0
votes
Duplicate

Implementations of CustomPass don't preserve deafult value of private va...

Package: Scriptable Render Pipeline HD

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Aug 24, 2020

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Version/s: 8.2.0

How to reproduce:1. Open the attached "CustomPass Serialization.zip" project2. Open the "SerializationIssue" Scene3. Enter the Play ... Read more

0
votes
By Design

[Mono] Linq.Expressions.Expression.Call (Expression, MethodInfo, Express...

Mono

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May 27, 2015

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Version/s: 4.6.2f1

To Reproduce:1. Run the attached project.2. Observe that, 'ArgumentException: instance' (System.ArgumentException when building in m... Read more

0
votes
Fixed

iOS Splashcreens are not working anymore

iOS

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Jan 30, 2015

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Version/s: 5.0.0b22

Read more

0
votes
Fixed

Selecting clips through playhead in a timeline with 30+ tracks throws a ...

Package: Timeline

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Sep 27, 2019

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Version/s: 1.1.0

How to reproduce:1. Open the attached "TimelineNRE.zip" project and open "SampleScene"2. Open the "Main CameraTimeline.playable" in ... Read more

0
votes
Fixed

[Interactions] Some Interactions don't have the correct startTime, time ...

Package: Input System

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Jun 20, 2019

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Version/s: 0.2.10-preview

Github: https://github.com/Unity-Technologies/InputSystem/issues/576 Affected Interactions:- Press: Press Only, Press and Release- H... Read more

0
votes
Fix In Review

Issue with hash when checking for GhostFields

Netcode for Entities

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Feb 02, 2026

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Version/s: 6000.3.5f1

While investigating a concern about field ordering related to a Roslyn source generator from the Netcode for Entities package, a bug... Read more

0
votes
Fixed

[Android] Time.deltaTime value becomes constant 0.3(3) after sending to ...

Mobile

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Apr 12, 2021

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Version/s: 2021.1, 2021.1.0a5, 2021.1.2f1, 2021.2

How to reproduce it:1. Open the user's attached project "RenderFrameIntervalTest.zip"2. Build and Run the project on the Android dev... Read more

0
votes
Fixed

[Shuriken] Crash on WriteMinMaxGradient when attaching to sizeOverLifeti...

Shuriken

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Jan 21, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. (repro-case_763664-VFXAdjustmentTest.zip)2. Open scene main.3. Drag and... Read more

0
votes
Duplicate

Crash on stopping server when using network manager on standalone build

Networking

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Jan 19, 2017

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Version/s: 5.6.0b4

Reproduction steps:1. Open project attached (ServerExitBug.zip)2. Open scene "MainMenu" (Assets -> Contect -> Scenes)3. Build ... Read more

1
votes
Feature Request

Texture Mipmap Streaming doesn't work with HDRP/Lit shader's UV tiling

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Mar 22, 2023

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Version/s: 2021.3.22f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a8

Reproduction steps:1. Open the attached project "mipstreaming-scale"2. Open "SampleScene"3. Make sure the Game view resolution is 10... Read more

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