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Importing FBX with custom FPS defaults the FPS to 12.5
Steps to reproduce:1. Download attached fbx file2. Import it to a new project3. Check the FPS count in the animations tab of the imp... Read more
[Mono] Linq.Expressions.Expression.Call (Expression, MethodInfo, Express...
To Reproduce:1. Run the attached project.2. Observe that, 'ArgumentException: instance' (System.ArgumentException when building in m... Read more
Animator Controller leaks data when States are created and then deleted
Reproduction steps:1. Open attached project "1194086_animation_controller"2. From the File Explorer, open "New Animator Controller.c... Read more
Lightmapper stalls while baking a scene with high Lightmap Resolution
Steps to reproduce:1. Open CornellBox project2. On the Lighting Settings, change the settings on the attached screenshot. Result: Li... Read more
Media Encoder produces incorrectly muxed WebM videos by improperly disti...
Reproduction steps:1. Open the attached “IN-88710.zip” project2. Open the “EXPORTER” Scene3. Open the Recorder Window (Window > G... Read more
Animation transition plays only once after editing file in the external ...
Reproduction steps:1. Open the 'UI Tookit theme bug' project2. Open the 'theme1' file in any text editor3. Make any small change and... Read more
[Shuriken] Crash on WriteMinMaxGradient when attaching to sizeOverLifeti...
Steps to reproduce: 1. Download and import attached project. (repro-case_763664-VFXAdjustmentTest.zip)2. Open scene main.3. Drag and... Read more
Script resets to use the previous Skybox color when saving the Scene cha...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Dev Dunk Studio/Screen Space Fog/Samples/Scenes/Samp... Read more
AudioUtil plays AudioClip in mono when it is cloned
Reproduction steps:1. Open user's attached project2. Go to Window > AudioUtil Bug Demo Window3. In the Project window, select "St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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