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[Transition] Condition parameter's compatibility errors when importing a...
Steps to reproduce this issue: 1. Import 'bugController' package into Unity 5.02. Animator controller with couple of state machines,... Read more
[Standalone] Referencing a .scene asset as an Object throws null referen...
Reproduction steps:1. Open the attached project2. Build and run Result: in the build null reference exceptions are thrown regarding ... Read more
Lightmapper stalls while baking a scene with high Lightmap Resolution
Steps to reproduce:1. Open CornellBox project2. On the Lighting Settings, change the settings on the attached screenshot. Result: Li... Read more
[Cross-pipeline] Post Processing defaults to HDRP in a URP project when ...
Repro steps: 1. Open a project with both HDRP and URP packages installed2. Set URP as the active render pipeline3. Create a new glob... Read more
[HDRP] GameObject's sides not affected by Directional Light are pitch bl...
How to reproduce:1. Open the user's attached "speedtreetest.zip" project2. Open the "ssgitest" Scene3. Observe the "Cube" GameObject... Read more
App crashes on launch when mesh of object has Read/Write disabled
Reproduction steps:1. Open the attached project "MeshColliderTest.zip"2. Build and Run on Standalone or Android Expected result: The... Read more
AudioUtil plays AudioClip in mono when it is cloned
Reproduction steps:1. Open user's attached project2. Go to Window > AudioUtil Bug Demo Window3. In the Project window, select "St... Read more
"AssertionException: Assertion failure. Values are not equal" thrown whe...
How to reproduce: Open the attached project "Rollback Repro.zip" Enter Play Mode Expected results: No errors thrown in the Console w... Read more
Capsule GameObjects are jittering when they are supposed to be "sleeping"
Reproduction steps: Open the attached project Open the “/Assets/Contact bug.unity” Scene Enter the Play Mode Observe the 3 Capsule G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed