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Terrain is missing the Hidden/TerrainEngine/Details/WavingDoublePass sha...
How to reproduce:1. Open the user's attached project2. Open Assets > Scenes > SampleScene.unity3. Enter Play Mode and press sp... Read more
[InputSystem] Device pairing sequence scrambles devices
Reproduction steps:1. Open the attached user's project "Input System Bug Repro.zip"2. Connect an XBOX one controller via USB3. Open ... Read more
[Profiler][Android] "Player AndroidPlayer(X) was restarted on device" is...
Reproduction steps:1. Create a new project2. Switch Platform to Android3. Make sure that Wifi is enabled on a device4. Build for And... Read more
Sampling a custom depth texture on a machine with a GTX 1080 makes objec...
How to reproduce: Open the attached project Open the “SampleScene” Scene Enter Play mode or Build And Run Expected result: Cube is y... Read more
Painting tilemap crashes when Tilemap Collider 2D is Used by Composite a...
How to reproduce:1. Open the attached "8652_Repro.zip" project2. Open the Scene "SampleScene"3. In the Hierarchy select Grid > Ti... Read more
Changing the mode of an exposed float in a VFX-enabled Shader Graph to '...
Repro steps:1. Import the attached package2. Open the shader graph, select the float, and change its mode to 'Integer'3. Save the gr... Read more
IL2CPP player crashes when managed debugger is attached
IL2CPP player crashes when a managed debugger is attached with following stacktrace (on windows): \[Inline Frame] UnityPlayer.dll\!M... Read more
Thread logs from a Player stop appearing in Console after the thread sleeps
Reproduction steps:1. Open the attached "ThreadLogsInPlayers.zip" project2. Enable "Development Build" and "Autoconnect Profiler" in... Read more
"Auto-hide gizmos" preference is not saved when reopening the project
Reproduction steps:1. Open any Unity project2. Enable “Auto-hide gizmos” (Preferences > Scene View)3. Reopen the project4. Observ... Read more
UI Elements List View horizontal slider always visible when resizing
Reproduction steps:1. Open the attached project: "1425220.zip"2. Open Scenes/SampleScene3. Select "TestThing" GameObject in the Hier... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled