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0
votes
Fixed

[StandardAssets] Framerate counter is missing its font

Standard Assets

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Jan 26, 2015

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Version/s: 5.0.0b21

To reproduce: 1. Import the Utility standard asset 2. Select the Framerate counter 3. Notice the font is not set Read more

0
votes
Fixed

[Mojave] Editor crashed on profiling::profiler::GetProfilerThreadID() wh...

Profiling

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Dec 03, 2019

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Version/s: 2019.2, 2020.1

How to reproduce: 1a.) The project is created for the Android platform, make sure that you don't have this platform installed 1b.) ... Read more

0
votes
Fixed

[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...

XR SDK

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Apr 06, 2019

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Version/s: 2019.1.0b10

To reproduce: 1. Open attached project 2. Build for Oculus GO while having logcat enabled 3. When built, start the application in Oc... Read more

0
votes
Fixed

[HDRP] Many warnings appear in Console upon opening up a fresh HDRP temp...

Package: Scriptable Render Pipeline HD

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Apr 01, 2021

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Version/s: 11.0.0

Upon creating a new project with the HDRP template in the 2021.2.0a11.1652 build. Many warnings appear in the console log. Repro St... Read more

0
votes
Won't Fix

Static batched GameObjects with negative scale transform have incorrectl...

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Feb 09, 2024

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Version/s: 2021.3.34f1

Reproduction steps: 1. Open the attached “Static Batch 2.zip” project 2. Open the “Normalissue” scene 3. Open “Rendering Debugger” W... Read more

0
votes
By Design

Handles.PositionHandle throws a NullReferenceException

Scene/Game View

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Feb 17, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "scene1" 3. Notice NullReferenceException in console: NullReferenceExcep... Read more

1
votes
Fixed

[macOS] "Failed to import package with error: Couldn't decompress packag...

MacOS

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Jul 28, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce: 1. Create an empty project 2. Import the attached "test.unitypackage" 3. Observe the Console Window Expected resu... Read more

0
votes
Fixed

[UX] Blackboard parameters cannot replace inputs connected to another in...

Package: Visual Effect Graph

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Dec 05, 2019

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Version/s: 8.0.0

Repro steps: 1. Create a blackboard parameter (i.e. a float) 2. Connect that parameter to another block or node 3. Duplicate the par... Read more

0
votes
Active

HDRP/Lit Material with Ambient Occlusion and GPU Instancing creates an u...

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Nov 24, 2023

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Version/s: 2022.3.14f1, 2023.2.2f1, 2023.3.0a16, 7000.0.0a1

How to reproduce: 1. Open the “HDRPCustomSphericalHarmonics“ project 2. Open the “OutdoorsScene“ 3. Open the “MaterialSwitcher“ G... Read more

0
votes
Fixed

Crash on string:memcpy when component which is inside editor folder is a...

Mono

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Jul 09, 2021

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Version/s: 2019.1.0a10

To reproduce: 1. Open attached project. 2. Run editor test named: Component_Matrix4x4ValuesChanged_AssetHasChanges Crash! Tested ... Read more

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