Search Issue Tracker
[StandardAssets] Framerate counter is missing its font
To reproduce:1. Import the Utility standard asset2. Select the Framerate counter3. Notice the font is not set Read more
AudioUtil plays AudioClip in mono when it is cloned
Reproduction steps:1. Open user's attached project2. Go to Window > AudioUtil Bug Demo Window3. In the Project window, select "St... Read more
EventSystem does not receive mouse input when fetching mouse input via a...
Reproduction steps:1. Set up a local MQTT broker e.g. Mosquitto (you might need to add its installation path to the system environme... Read more
ShaderGraph tab header changes the icon to the VFX Graph icon when Shade...
How to reproduce:1. Create a new Unity project and install the VFX Graph package2. Create any Shader Graph and open it3. Create any ... Read more
Editor crashes on "AtomicStack::Pop" when building standalone with a lot...
Reproduction steps:1. Open attached project(~3gb).2. Build it as a standalone and make sure that all the scenes are included.3. Unit... Read more
[Lighting] Vertex lighting artifacts with high intensities
Steps to reproduce:1. Open user attached project "VertexLightingArtifacts55.zip"2. Observe the lights in the Hierarchy and scene vie... Read more
[APV] Scenario Blending UI not shown in Rendering Debugger
Steps to reproduce: 1. Download the attached repro project and open using 2023.3.0b9 2. Open the Rendering Debugger, (Window > An... Read more
Polybrush paints textures with the right mouse button when navigating in...
Reproduction steps: Open the user attached project Open “SampleScene” scene Select “Plane” GameObject in Hierarchy Go to Tools → Pol... Read more
Search text field visual controls for the Path binding in an Input Actio...
Steps to reproduce: Create or open any Project with the Input System package installed Create an Input Actions Asset and double clic... Read more
On Windows auto generated VS Code .csproj uses package name instead of f...
How to reproduce:1. Open the attached “1382115.zip” project2. Open Preferences window > External tools3. Enable Embedded packages... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved