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[IL2CPP] Building project with System.Data.Linq reference causes build e...
How to reproduce:1. Open the attached project (.Net 4.x required)2. Build the project with IL2CPP backend Actual result: The build f... Read more
[ANDROID] Crash caused by Signal 6 when running Unity as an exported pro...
Reproduction steps:1) Create a new Unity project2) Switch platform to Android3) Export the project and import it to Android Studio4)... Read more
Building asset bundles when build path doesn't exist causes a failed ass...
How to reproduce:1. Open the attached project2. Make sure Project/AssetBundles directory doesn't exist3. Window > AssetBundle Bro... Read more
SVG viewport is not preserved when imported as UI Toolkit Vector Image
Reproduction steps:1. Open “PaddingProject“2. Open “ExpectedScene” and observe the SVG’s padding in the Game view3. Open “ActualScen... Read more
Errors are thrown when attribute with source location is connected to Sp...
How to reproduce: Import the attached package Actual result: Errors are thrown to the console Invalid operation type: 544UnityEngine... Read more
Send/Bus does not refresh instantly when connecting to Receive
To reproduce:- Open attached project and launch scene "test2"- Open Audio Mixer > Crickets (Mixer)- Select "crickets" audio group... Read more
"NativePassData.GraphPasses()" has GC Alloc of ~256 B when using Render ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open Profiler (Win... Read more
Scripts cannot be loaded when they contain an odd number of "*" signs in...
Steps to reproduce:1. Open the attached "ScriptBug" project2. Select "Directional Light" GameObject in the Hierarchy window3. Open t... Read more
[XR][GearVR] Empty project is not rendered with Single-Pass selected on ...
How to reproduce:1. Open attached project2. Build&Run to Samsung Galaxy S7 (Mali)3. Launch application, observe black screen Reg... Read more
Inconsistent Editor window layout when switching between docked and floa...
How to reproduce:1. Open the user-submitted project2. Open a Custom Editor window (Nementic -> Prefab Replacer)3. Make the Prefab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List