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5
votes
By Design

[UWP] Stabilisation Issue On Hololens 2

Package: WindowsMR

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Nov 29, 2019

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Version/s: 1.0.15

1. What happenedWe make use of the "Depth Reprojection" stabilisation (not "Automatic Planar Reprojection") in our apps on Hololens ... Read more

8
votes
Fixed

[macOS] Editor freezes when saving prefab changes in Play Mode if “VSync...

DirectX12

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Mar 15, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

How to reproduce:1. Open the attached “Bug.zip” project2. In the Game window, open the “Free Aspect” dropdown and enable “VSync”3. E... Read more

0
votes
Not Reproducible

Reimport all operation crashes Unity

Scripting

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Feb 22, 2016

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Version/s: 5.3.3f1

Reproduced only once. 1. Open attached project2. Reimport All==>Unity crashes Read more

0
votes
Fixed

Crash on GfxDeviceD3D11Base::ResolveDepthIntoTexture when entering Play ...

Texture

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Aug 30, 2022

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Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a5

Reproduction steps:1. Open the user’s attached project2. Open either the “Assets/Test.unity” or “Assets/TestTwo.unity” scenes3. Ente... Read more

1
votes
Not Reproducible

Memory leak occurs when focused on Player while using Direct3D12

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Oct 23, 2025

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Version/s: 6000.0.60f1

How to reproduce:1. Open the attached “IN-121512” project2. Open the SampleScene3. Build and Run the project4. After the Player is b... Read more

7
votes
Fixed

[MemoryLeak] Mono memory increases when switching scenes

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Feb 11, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1. Open the attached project 'case_769695-memory2'2. Open one of the attached scenes and play3. Open the Profiler... Read more

1
votes
Fixed

[iOS] Launch Screen adds custom XIBs, XIBs override Legacy Launch Images...

Mobile

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May 03, 2019

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Version/s: 2019.1.0a9, 2019.1.1f1

How to reproduce:1. Create a new project2. Build Xcode project using Default settings (iPad and iPhone Launch screen are set to Defa... Read more

0
votes
Fixed

Error on async assets load

Asset Loading

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May 22, 2015

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Version/s: 5.1.0f2

To reproduce:1. Open GameLoader scene.2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more

0
votes
Fixed

[Android] [GLES] A Native crash on GfxFramebufferGLES::Clear in the spec...

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Apr 25, 2025

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Version/s: 2022.3.61f1, 6000.0.47f1, 6000.1.0f1, 6000.2.0a9

Reproduction steps:1. Open the attached “IN-98812” project2. Build and Run the Android Player3. Observe the Player Expected result: ... Read more

0
votes
Fixed

[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...

Mono

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Oct 11, 2019

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Version/s: 2019.3.0a12, 2020.1.0a4

How to reproduce:1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project2. Enable Code Coverage (Pref... Read more

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