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List Elements in the PropertyField disappear when the window is displaye...
How to reproduce:1. Open the attached "case_1371078" project on the second screen2. Open the "Sample" Scene3. Observe the "Repro" Ga... Read more
"Fatal signal 6 (SIGABRT)" is shown in the Console instead of crash deta...
Reproduction steps:1. Open the attached “IN-95639” project2. Open the Android Logcat Window (Window > Analysis > Android Logca... Read more
[Android] SByte type is considered to be not primitive when compiling IL...
How to reproduce:1. Open the user’s attached “Buffer.BlockCopy Bug” project2. Build and Run the “SampleScene” Scene on Android3. Obs... Read more
WaitForEndOfFrame with Application.targetFramerate set produces differen...
Reproduction steps:1. Open the attached “WaitForEndOfFrameTest” project2. Open "Assets/Scenes/SampleScene.unity" scene3. Open the Ga... Read more
[MacOS] Crash on objc_msgSend when the Editor UI gets redrawn
Reproduction steps:1. Open the attached project “UICrash”2. Open VersionInfo.uxml3. Use UI Toolkit (Make changes to components, add ... Read more
Mouse clicks are offset when using a specific Player's Screen Aspect Ratio
How to reproduce:1. Open the user attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Game View, click the... Read more
Scene is not rendered and RenderPass errors in WebGL when MSAA is enable...
Reproduction steps:1. Open the attached “MSAA_WebGL.zip” project2. Open the “SampleScene”3. Build and Run for WebGL (File > Build... Read more
[Linux][Editor] Package manager is missing on Ubuntu 19.04
Package manager is missing on Ubuntu 19.04 1. Install 2019.1.0f2 from the Unity Hub2. Open any project with this version.3. Click Wi... Read more
All baked data for all scenes using APV is always loaded in Editor
All baked data for all scenes using APV is always loaded in Editor, causing excessive memory usage if you have several scenes using ... Read more
[WebGL] [iOS] Video is not playing
Reproduction steps:1. Open project in "VideoTest_03_29_2021.zip"2. Open "WebGLSafariTestScene.unity"3. Build for WebGL4. Host the bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed