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58
votes
Fixed

Errors are Constantly thrown when Active Input Handling is set to Input ...

Package: Scriptable Render Pipeline Universal

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Aug 16, 2019

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Version/s: 7.0.1

How to reproduce:1. Create a new URP template project2. Open Project Settings > Player > Active Input Handling and set it to "... Read more

14
votes
Fixed

[iOS] Crash on il2cpp::vm::LivenessState::AddProcessObject when using So...

iOS

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Aug 13, 2020

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Version/s: 2019.4.2f1, 2019.4.7f1, 2020.1.0a5, 2020.2

Reproduction steps:1. Open attached project "Case_1270230"2. Build and deploy the app to a device3. In the build click the button la... Read more

19
votes
Fixed

“Connection is no longer valid. Calling auto disconnect.” error after te...

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open the attached project2. Make sure platform set to Android3. Go to TestRunner window (Window->General->... Read more

19
votes
Not Reproducible

[Android] Sound stuttering issue on Huawei Mate 20 Pro

Android

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Nov 26, 2018

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Version/s: 5.5.5p2

Steps to reproduce:1. Open attached project2. Build & Run on Huawei Mate 20 Pro Expected result: sound stuttering issues should ... Read more

12
votes
Fixed

WaitForEndOfFrame with Application.targetFramerate set produces differen...

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Jun 13, 2023

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Version/s: 2021.3.27f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a19

Reproduction steps:1. Open the attached “WaitForEndOfFrameTest” project2. Open "Assets/Scenes/SampleScene.unity" scene3. Open the Ga... Read more

12
votes
Fixed

Mouse clicks are offset when using a specific Player's Screen Aspect Ratio

MacOS

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Jun 09, 2020

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Version/s: 2019.3.0a3, 2019.3.15f1, 2020.2

How to reproduce:1. Open the user attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Game View, click the... Read more

11
votes
Fixed

"Fatal signal 6 (SIGABRT)" is shown in the Console instead of crash deta...

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Feb 20, 2025

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Version/s: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5, 7000.0.0a23

Reproduction steps:1. Open the attached “IN-95639” project2. Open the Android Logcat Window (Window > Analysis > Android Logca... Read more

12
votes
Fixed

[Android] SByte type is considered to be not primitive when compiling IL...

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Aug 26, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b6, 2023.1.0a9

How to reproduce:1. Open the user’s attached “Buffer.BlockCopy Bug” project2. Build and Run the “SampleScene” Scene on Android3. Obs... Read more

18
votes
Fixed

[MacOS] Crash on objc_msgSend when the Editor UI gets redrawn

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Apr 25, 2023

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Version/s: 2021.3.18f1, 2022.2.5f1, 2023.1.0b12, 2023.2.0a10

Reproduction steps:1. Open the attached project “UICrash”2. Open VersionInfo.uxml3. Use UI Toolkit (Make changes to components, add ... Read more

25
votes
Fixed

Scene is not rendered and RenderPass errors in WebGL when MSAA is enable...

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Dec 04, 2024

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Version/s: 2021.3.46f1, 2022.3.54f1, 6000.0.30f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

Reproduction steps:1. Open the attached “MSAA_WebGL.zip” project2. Open the “SampleScene”3. Build and Run for WebGL (File > Build... Read more

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