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[iOS] Crash on il2cpp::vm::LivenessState::AddProcessObject when using So...
Reproduction steps:1. Open attached project "Case_1270230"2. Build and deploy the app to a device3. In the build click the button la... Read more
WaitForEndOfFrame with Application.targetFramerate set produces differen...
Reproduction steps:1. Open the attached “WaitForEndOfFrameTest” project2. Open "Assets/Scenes/SampleScene.unity" scene3. Open the Ga... Read more
List Elements in the PropertyField disappear when the window is displaye...
How to reproduce:1. Open the attached "case_1371078" project on the second screen2. Open the "Sample" Scene3. Observe the "Repro" Ga... Read more
[Android] SByte type is considered to be not primitive when compiling IL...
How to reproduce:1. Open the user’s attached “Buffer.BlockCopy Bug” project2. Build and Run the “SampleScene” Scene on Android3. Obs... Read more
Scene is not rendered and RenderPass errors in WebGL when MSAA is enable...
Reproduction steps:1. Open the attached “MSAA_WebGL.zip” project2. Open the “SampleScene”3. Build and Run for WebGL (File > Build... Read more
[MacOS] Crash on objc_msgSend when the Editor UI gets redrawn
Reproduction steps:1. Open the attached project “UICrash”2. Open VersionInfo.uxml3. Use UI Toolkit (Make changes to components, add ... Read more
"Fatal signal 6 (SIGABRT)" is shown in the Console instead of crash deta...
Reproduction steps:1. Open the attached “IN-95639” project2. Open the Android Logcat Window (Window > Analysis > Android Logca... Read more
Mouse clicks are offset when using a specific Player's Screen Aspect Ratio
How to reproduce:1. Open the user attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Game View, click the... Read more
All baked data for all scenes using APV is always loaded in Editor
All baked data for all scenes using APV is always loaded in Editor, causing excessive memory usage if you have several scenes using ... Read more
[Linux][Editor] Package manager is missing on Ubuntu 19.04
Package manager is missing on Ubuntu 19.04 1. Install 2019.1.0f2 from the Unity Hub2. Open any project with this version.3. Click Wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used