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1
votes
Fixed

[Android]Application.targetFrameRate cannot be set lower than 30

Android

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Mar 05, 2016

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Version/s: 5.3.3p2

To reproduce:1) Create new project2) Create a script which in Start() would set "Application.targetFrameRate = 10;"3) Attach the scr... Read more

1
votes
Fixed

[Decal] decal:blend in Surface shaders doesn't work with shadows

Shaders

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Apr 30, 2015

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Version/s: 5.0.1f1

Objects with "decal:blend" used to receive shadows in 4.x.In 5.0 they don't. Two projects with screenshots provided. Read more

0
votes
By Design

[ProBuilder] Exported .obj files opens in Xcode/text Editors by default ...

Package: Probuilder

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Nov 29, 2019

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Version/s: 4.0.2

Steps On Reproduce: 1. Open attached Project2. Select Cube in the Inspector and Click Export in ProBuilder Window3. Select .obj as t... Read more

0
votes
Fixed

[Terrain Tools] heightmap import ignores "raw file mode" checkbox if a t...

Package: Terrain Tools

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Aug 28, 2020

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Version/s: 3.0.1

Repro steps:1. Using the Terrain Toolbox (Terrain Utilities), export two distinct (make sure they look identifiably different) heigh... Read more

10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more

3
votes
Fixed

[SpriteEditor] Sprite name disappears when changing its settings

2D

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Jan 23, 2015

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Version/s: 4.6.1p4

Steps to reproduce this issue: -Open the attached project ('Fobia')-Select 'player_sheet'-Open Sprite Editor-Select one of the sprit... Read more

0
votes
Fixed

[Quick Search] Searching for Scriptable Objects, doesn't work unless all...

Package: Quick Search

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May 23, 2019

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Version/s: 1.1.0-preview.1

Reproduction steps: 1. Open "1157066" project2. Open the Quick Search menu ("Alt" + " ' ")3. Search for "Scriptable"4. Press on the ... Read more

0
votes
Fixed

Console Errors when Accessing an In-Editor Tutorial Page

IMGUI Framework

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Jul 07, 2022

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Version/s: 2020.3.31f1, 2020.3.34f1

Reproduction steps:1. Open the user’s attached project2. Open “Assets/Scenes/BoundsControlExamples” scene3. Open “Assets/Tutorial 1”... Read more

0
votes
By Design

[WebGL] The canvas element gets constantly resized when width and height...

Web Platform

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Nov 22, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a20

Reproduction steps:1. Open the attached “IN-22017_unity-bug-webgl-canvas-rescale-to-infinity.7z“ project2. Open “SampleScene” scene3... Read more

1
votes
Fixed

[Hub] [Mac] Linux Support is installed at root of Unity installation ins...

Hub

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Sep 26, 2019

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Version/s: 2019.3.0a8, 2020.1.0a5

To reproduce:1) Open Unity Hub2) Install Unity with Linux Support Expected: The support is installed in {UNITY_PATH}/PlaybackEngines... Read more

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