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0
votes
By Design

[ProBuilder] Exported .obj files opens in Xcode/text Editors by default ...

Package: Probuilder

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Nov 29, 2019

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Version/s: 4.0.2

Steps On Reproduce: 1. Open attached Project2. Select Cube in the Inspector and Click Export in ProBuilder Window3. Select .obj as t... Read more

0
votes
Fixed

[Graphics] Crash when submitting depth with no MSAA

Graphics Device Features

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Aug 30, 2022

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Version/s: 2021.3.8f1, 2022.2.0b6, 2023.1.0a5

[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more

0
votes
Fixed

[Android] The Android SDK installed with Unity Hub does not include API 29

Android

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Sep 03, 2020

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Version/s:

Google Play Store requires all new apps to target API 29, so it should be included for new installations. Related forum thread with ... Read more

10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more

3
votes
Fixed

[SpriteEditor] Sprite name disappears when changing its settings

2D

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Jan 23, 2015

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Version/s: 4.6.1p4

Steps to reproduce this issue: -Open the attached project ('Fobia')-Select 'player_sheet'-Open Sprite Editor-Select one of the sprit... Read more

0
votes
By Design

[ECS] SkinnedMeshRenderer does not render while using Command Buffer Ins...

Package: Entity Component System (ECS)

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May 24, 2019

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Version/s: 0.0.12-preview.33

Reproduction steps: 1. Open "1157346" project2. Open "withSkinnedMeshRenderer" scene3. Enter Play mode4. Notice that a humanoid mode... Read more

0
votes
Fixed

[URP] Remove button is not activated in Shader Passes List after creatin...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2019

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Version/s: 7.1.6, 7.1.5

Remove button is not activated in Shader Passes List after creating objects from Renderer Features in URPAssets_Renderer. Due to thi... Read more

0
votes
Fixed

SpriteRenderer is not displayed when loading Atlas image with Late Binding

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Mar 26, 2025

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Version/s: 2022.3.60f1, 6000.0.44f1, 6000.1.0b12, 6000.2.0a7

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more

0
votes
Won't Fix

[IMGUI] Alpha and Color slider disappears on sliding upwards/downwards i...

IMGUI

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Jan 31, 2020

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a22

Alpha and Color slider disappears on sliding upwards/downwards in the Gradient Editor while setting the color in the Blend mode Step... Read more

0
votes
Not Reproducible

Unlit/PBR Shader Graph Keywords menu is too small and is difficult to na...

Package: Shader Graph

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Sep 12, 2019

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Version/s: 7.0.0 - 7.1.2

How to reproduce:1. Open attached project2. Select New Shader Graph asset3. Press "..." button next to the Keywords label at the Ins... Read more

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