Search Issue Tracker

1
votes
By Design

Crash on Transform::FlushDelayedSetDirty when undoing duplication of a c...

-

May 02, 2023

-

Version/s: 2021.3.24f1

Reproduction steps:1. Open the attached user's project ("Tru..2021")2. Open scene "Scenes/SampleScene"3. In the scene hierarchy, exp... Read more

0
votes
Fixed

Unnecessary/unwanted binding candidates are found when detecting and cha...

Package: Input System

-

Jan 31, 2020

-

Version/s: preview.4 - 1.0.0

How to reproduce:1. Open the attached 'RebindCandidates.zip' project2. Enter Play mode3. In the Drop-down menu select 'Mouse' and th... Read more

4
votes
By Design

[WebGL] Cursor.lockState does not work as expected

WebGL

-

Jul 06, 2015

-

Version/s: 5.1.1p3

-e: see title, almost none of them work correctly -repro:--build and run attached test scene--go through the listed states by button... Read more

0
votes
Won't Fix

[Android] [AssetBundle] Loading many AssetBundles causes a crash

Android

-

Mar 10, 2016

-

Version/s: 5.3.3p2

To reproduce:1) Open attached project and Main scene in it2) Build and run on Android3) Notice a crash after 5-30 seconds (happens q... Read more

1
votes
Fixed

Asset importer errors on the initial import of prefabs

Asset - Database

-

Jan 24, 2022

-

Version/s: 2021.2.0a5, 2022.1, 2022.1.0b4, 2022.2

Steps to reproduce:1. Delete the attached projects Library folder2. Open the project3. In the Project View navigate to Assets/Julhie... Read more

0
votes
Fixed

Visual Effect Graph throws NullReferenceException when you drag in the f...

Package: Visual Effect Graph

-

Nov 20, 2019

-

Version/s: 7.1.5

Visual Effect Graph throws NullReferenceException when you drag in the first VFX created in an empty project To reproduce:1. Create ... Read more

0
votes
Fixed

Texel Size Node doesn't return texel size but instead returns the size o...

Package: Shader Graph

-

Nov 05, 2021

-

Version/s: 13.1.0

How to reproduce:1. Open the user attached project2. Make sure the Scene "Test" is opened (Assets)2. Enter Play Mode Expected result... Read more

0
votes
Duplicate

Doing unrelated things to Lighting changes "Ambient Color" to Black

Global Illumination

-

May 20, 2017

-

Version/s: 2017.1.0b6

Repro steps for 2017.2.0a1: 1. Open provided projects "test" scene2. In the project window click on "boomfountain" located in "Asset... Read more

1
votes
Active

Shader error in 'ProBuilder6/Standard Vertex Color': 'PBRDeferredFragmen...

-

Jul 02, 2024

-

Version/s: 6000.0.8f1

Reproduction steps:1. Open the attached “BugRepro” project2. Build and run the Player (File > Build and Run)3. Observe the Consol... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.