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0
votes
Fixed

Crash when declaring a replacement variable with "using" that encompasse...

Mono

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Nov 08, 2019

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Version/s: 2018.4, 2019.2.0f1, 2020.2

Reproduction steps:1. Open the attached project ("1197204.zip")2. Open the "SampleScene"3. Open the "test.cs" script in Visual Studi... Read more

0
votes
Fixed

Text font doesn’t change in Play Mode when using GUI.skin.font

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Mar 06, 2024

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Version/s: 2023.2.13f1, 2023.3.0b10, 6000.0.0b1, 6000.0.0b11

How to reproduce:1. Open the attached “fonts.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. Enter Play Mode4. In the... Read more

4
votes
Fixed

Crash on core::Join<core::basic_string<char,core::StringStorageDefault<c...

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May 25, 2023

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Version/s: 2022.3.0f1, 2023.1.0b19, 2023.2.0a17

Reproduction steps:1. Open the attached “repro-project“2. Open the Assets/Scenes/SampleScene.unity scene3. In the Hierarchy select t... Read more

0
votes
Fixed

RGB, R, G and B button does nothing in Lightmap thumbnail preview

Shadows/Lights

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Nov 20, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b12, 2020.1

RGB, R, G and B button does nothing in Lightmap thumbnail preview Steps to Reproduce: 1. Create a new Project2. Create Hierarchy &gt... Read more

0
votes
Fixed

Application.targetFrameRate is not ignored within the Editor and affects...

Themes

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May 28, 2019

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Version/s: 2017.4, 2019.1.4f1, 2020.1

How to reproduce:1. Open the attached "case_1158168" project2. Open and Play "SampleScene" Scene3. Select "Main Camera" GameObject4.... Read more

0
votes
Won't Fix

Scene change after removing missing component causes crash at ves_icall_...

Scripting

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Apr 10, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Open scene "sceneWithMissingComponent"3. In top menu, click "SNSTools &gt; Project Cl... Read more

0
votes
By Design

Custom Shader Texture is pixelated on M1 Macs

Metal

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Jan 23, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

How to reproduce:1. Open project "Bug Pixelated Texture Sample M1.zip"2. Enter Play Mode3. Observe the Texture Expected result: Text... Read more

0
votes
By Design

Button with animation transition gets stuck to Pressed state

Animation

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Jan 22, 2015

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Version/s: 4.6.1p4

To reproduce:1. Open attached project2. Open scene3. Open animator window4. Select GoToView1 gameobject5. Press play6. Click Go To V... Read more

0
votes
Fixed

ParticleSystem forces DeferredRendering to have Forward pass which resul...

Shadows/Lights

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Nov 14, 2019

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Version/s: 2017.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more

1
votes
Won't Fix

Custom Pass Volume shader has different results when in Player

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May 17, 2023

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Version/s: 2021.3.25f1, 2022.3.39f1, 6000.0.0b11, 6000.1.0a1, 7000.0.0a1

Reproduction steps:1. Open project “TestHDRP”2. Open “New Scene“3. Observe Scene view, and notice that the “Cube” GameObject is blue... Read more