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Fixed

Fixed in 2023.2.17f1, 6000.0.0b13

Votes

0

Found in

2023.2.13f1

2023.3.0b10

6000.0.0b1

6000.0.0b11

Issue ID

UUM-65857

Regression

Yes

Text font doesn’t change in Play Mode when using GUI.skin.font

-

How to reproduce:
1. Open the attached “fonts.zip” project
2. Open “SampleScene” Scene (Assets > Scenes)
3. Enter Play Mode
4. In the Game window, observe the text

Expected result: Text has bold font
Actual result: Text doesn’t have bold font

Reproducible with: 2023.1.0a20, 2023.1.20f1, 2023.2.13f1, 2023.3.0b10
Not reproducible with: 2021.3.36f1, 2022.3.21f1, 2023.1.0a19

Reproduced on: macOS 14.2.1 (Intel)
Not reproducible on: No other environment tested

Notes:
- Also, setting GUI Skin asset with GUI.skin = m_guiSkin doesn't work, too
- Reproducible in the Editor and the Standalone Player (macOS)
- Not reproducible if changing the GUI.skin.font = m_CustomFont; to GUI.skin.label.font = m_CustomFont;

  1. Resolution Note (fix version 6000.0.0b13):

    Fixed in: 6000.0.0b13

  2. Resolution Note (fix version 2023.2.17f1):

    Fixed issue with GUI.skin.font not being applied properly

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