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[Quest 2] Build crashes on Quest 2 when Graphics Jobs are enabled
Reproduction steps: 1. Open the user’s attached project "PerformanceTest2021.zip" 2. Go to Project settings > Player 3. Make sure... Read more
[Collaborate] Assembly Definition File warning message when starting new...
Repro: 1. Create a new project. Observe the warning message in console: Assembly for Assembly Definition File 'Packages/com.unity.... Read more
Crash on FMOD::CodecMPEG::setPositionInternal when a mobile platform is ...
Reproduction steps: 1. Open the attached “AudioCrash” project 2. Open the “Assets/SampleScene.unity” Scene 3. Enter the Play Mode... Read more
Part of memory usage is shown as "Unknown" in the Memory Profiler when t...
How to reproduce: 1. Open a new project 2. Make sure the Memory Profiler package is added (WIndow → Package Manager) 3. Open the ... Read more
IndexOutOfRangeException in Unity.Rendering.Occlusion.Masked.Dots.Occlus...
How to reproduce: 1. Open the attached project "indexoutofrange-repro-urp.zip" 2. Move the Scene View Camera near the Scene origin... Read more
Loading second display on 2 different monitor setups shrinks the higher ...
Steps to reproduce: 1. Download latest attached project("ScreenTestScenery.zip") 2. Make sure you have 2 monitors with different nat... Read more
[Metal] Performance degradation on iOS devices
To reproduce: 1. Open the GraphicsPerf project with Unity 2018.2; 2. Change Graphics API to Metal; 3. Build and run DynamicVBO, Lig... Read more
Crash on D3D12Fence::Wait when using Forward+ Rendering Path with Better...
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Packages/com.jbooth.better-shaders/Samples/Scene.unity“ scen... Read more
Memory leak occurs when filling NativeArray from NativeQueue since alloc...
How to reproduce: 1. Open attached project 2. Open Profiler window 3. Enter the Play Mode 4. Select Memory part of the Profiler 5. C... Read more
[WebGL] Using XElement.Load(string uri) causes an uncaught abort excepti...
How to reproduce: 1. Extract the user's attached "WebGLBuild.zip" archive 2. Open "index.html" in a browser 3. Observe the error thr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Joint Physics result in unexpected behaviors when used for articulated vehicles like buses or trucks
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts which worked with TMP Font Asset Creator