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1
votes
Fixed

'MecanimDataWasBuilt()' assert after opening project

Animation

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Jun 08, 2017

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Version/s: 2017.1.0b9

Steps to reproduce: 1. Open attached project2. Notice Assertion failed: Assertion failed on expression: 'MecanimDataWasBuilt()' in c... Read more

0
votes
Fixed

[Cross-pipeline] Post Processing defaults to HDRP in a URP project when ...

Package: Scriptable Render Pipeline Core

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May 14, 2021

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Version/s: 12.0

Repro steps: 1. Open a project with both HDRP and URP packages installed2. Set URP as the active render pipeline3. Create a new glob... Read more

0
votes
Fixed

[Vulkan] [Editor] Whole Game View gets cleared when Camera Clear Flags a...

Vulkan

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Apr 15, 2022

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Version/s: 2022.1.0a8, 2022.2

Steps to reproduce:1. Create a new Unity project2. Navigate to Edit > Project Settings > Player > Other settings and set th... Read more

0
votes
Duplicate

Contract wars OSX: barrel aim wrongly results in auto fire

Webplayer

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Jan 21, 2015

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Version/s: 4.6.0

-e: when playing on OSX the right-click function to aim down the barrel results in you emptying the clip instead -tested and fails o... Read more

0
votes
Won't Fix

Terrain shortcut names and Terrain documentation are outdated

Terrain

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May 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project2. In Hierarchy window, create 3D Object -> Terrain3. Open Edit -> Shortcuts... -> ... Read more

0
votes
Fixed

[GPU PLM] Neverending bake when progressive updates are on (available vs...

Progressive Lightmapper

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Nov 19, 2019

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Version/s: 2020.1.0a9, 2020.1.0a14

Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more

0
votes
Fixed

Net ids don't match

Networking

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Mar 06, 2017

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Version/s: 5.5.1f1

netId's don't match between multiple editors. Same number is mapped to different game object on different instances of the game. Rep... Read more

0
votes
Fixed

[GL][Windows] Player crashes when using fullscreen with non-native resol...

OpenGL

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Dec 22, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Build and run win standalone3. Uncheck windowed4. Select non-native (smaller) resolution5. S... Read more

0
votes
Fixed

"Assertion failed on expression: 'ValidTRS()'" error is thrown when modi...

Package: Analytics

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May 31, 2021

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Version/s: 3.5.6

Steps to reproduce:1. Open attached analytics-library-test-project.zip Unity project2. Open "Test" scene3. Select "GameObject (2)" g... Read more

0
votes
Duplicate

Can not change Conf. Joints Linear Limit through the script

Physics

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Jan 18, 2016

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Version/s: 5.3.1p2

Reproduction steps: 1. Open the attached project2. Open scene "Scene"3. Select GameObject "Cube"4. Play the scene5. Hold Spacebar to... Read more

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