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[DOTS] Subscene fails to build proper entity caches when UI(Toolkit) pac...
Reproduction steps:1. Open user attached project: "Bug_SubscenesBuildIssue"2. Build project using ProjectBuilder -> Build(Latest ... Read more
Paintable area is offset from the mesh when editing Cloth Constraints
How to reproduce:1. Open the attached “cloth_issue” project2. Open The “SampleScene“ and select the “dress” GameObject in the Hierar... Read more
Contract wars OSX: barrel aim wrongly results in auto fire
-e: when playing on OSX the right-click function to aim down the barrel results in you emptying the clip instead -tested and fails o... Read more
Northstar Theme has thick button borders and scan lines in Collab Histor...
How to reproduce:1. Create new project2. Publish it to Collab3. Make some changes and publish them4. Open Collab History window5. Se... Read more
Opening Documentation for the Terrain Texture Node opens up Not Found Page
Steps to reproduce: Open any HDRP or URP Project with Shader Graph Installed In the Project Browser create a Shader Graph and open i... Read more
ParticleSystem forces DeferredRendering to have Forward pass which resul...
Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more
"Invalid editor window of type" error when double-clicking a tab to maxi...
Reproduction steps:1. Open the attached project "1421405.zip"2. Open "SampleScene" from the Project window3. Select "GameObject" in ... Read more
"Unity.Tutorials.Core.Editor.BuildStartedCriterion" class instantiation-...
How to reproduce:1. Open a new 3D project2. Install the "Tutorial Framework" Package in the "Package Manager"3. Build a Player Expec... Read more
[GL][Windows] Player crashes when using fullscreen with non-native resol...
To reproduce:1. Open attached project2. Build and run win standalone3. Uncheck windowed4. Select non-native (smaller) resolution5. S... Read more
[UWP] Unity/OpenXR app crashes when enabling depth debug visualization o...
How to reproduce:1. Open the attached project "DepthOverlayCrash.zip"2. Build And Run the project on HoloLens 23. Open the Windows D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth of Field doesn't apply correctly to Canvas UI when it is set to World Space Render Mode
- Crash on GetElementMapKey when "None" is assigned to a field with binding path "m_GameObject"
- Stereoscopic skybox renders as monoscopic when using Multi-pass render mode in XR plugin while using URP
- Parameterized Tests with ValueSource fail when supplied parameter is an System.Object
- Error Message "Broken text PPtr in file" is not informative enough to locate the problematic asset