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Prefab previews in the Project window sometimes show incorrectly
How to reproduce: 1. Open the attached "Angialo.zip" Project 2. Navigate to Assets -> Prefabs -> Enemies 3. Observe the Previews ... Read more
[iOS] [iPhone 11] ScreenOrientation.PortraitUpsideDown works only for th...
Steps to reproduce: 1. Open attached "ScreenBugRepro.zip" project 2. Build for iOS and deploy the Xcode project to the iOS device 3.... Read more
Scripting symbols are not refreshed after changing a preset
Reproduction steps: 1. Open the attached project "ProjectSettingPreset" 2. Open Project Settings and select "Player" 3. Observe "... Read more
[Metal] Stencil buffer is not present when using dynamic frame buffer sc...
How to reproduce: 1. Open the attached 'calableBufferManager-ResizeBuffers-urgent.zip' project 2. Go to File > Build Settings and ti... Read more
Packman: "Remove" window shows assets with wrong icons
Steps to reproduce: # Open or create a project # Go to "Window" ->"Package Manager" # Go to the "My Assets" section # If you... Read more
Enabling FXAA results in a worse effect than No Anti-Aliasing when using...
How to reproduce: 1. Open the user's attached "anti-aliasing" project 2. Open the Scene "SampleScene" 3. In the Hierarchy select the... Read more
[HDRP] Materials Samples Showcase links to docs are broken
*Steps to reproduce:* # Create a new High Definition 3D project. # In Window > Package Manager > High Definition RP, download "M... Read more
[Editor][VR] VR SDK's that have additional properties near their title a...
How to reproduce: 1. Open attached project 2. Go to XR Settings and add Oculus as SDK 3. Observe that SDK title is not rendered corr... Read more
"Retrieving array element that was out of bounds" is thrown when setting...
How to reproduce: Open the user's attached project Expected results: No errors thrown in the Console window Actual results: "Re... Read more
[GI - Lightmapper] Invalid texels are not treated the same way in CPU an...
Invalid texels are not treated the same way in CPU and GPU lightmapper: When a ray (launched by lightmapper baking) hit a backface w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- New selector in Matching Selectors displays as on line -1 in debugger