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0
votes
Not Reproducible

[iOS] [iPhone 11] ScreenOrientation.PortraitUpsideDown works only for th...

iOS

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Nov 11, 2019

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Version/s: 2017.4, 2019.3.0b9, 2020.1

Steps to reproduce:1. Open attached "ScreenBugRepro.zip" project2. Build for iOS and deploy the Xcode project to the iOS device3. Pr... Read more

0
votes
Won't Fix

URP renderer stencil effect doesn't show in Game view

Universal RP

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Oct 03, 2022

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Version/s: 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13

How to reproduce: Open the user attached project Open the scene called TestNewRenderer Look at the asset UniversalRenderPipelineAsse... Read more

0
votes
Not Reproducible

[Probuilder] Drag-Select in UV Editor doesn't work if mouseclick is rele...

Probuilder

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Sep 08, 2020

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Version/s: 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0b2

Dragging and selecting vertices/edges/faces in UV Editor doesn't work if mouseclick is released outside the UV Editor Window.Refer t... Read more

0
votes
Fixed

[HDRP] Error thrown on clicking the "Embed Configuration Editable Packag...

Package: Scriptable Render Pipeline HD

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May 12, 2021

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Version/s: 12.0.0

On clicking the "Embed Configuration Editable Package" button to install the package in the HDRP Wizard window causes the editor to ... Read more

0
votes
Fixed

Asset bundles which include VideoClip have different CRC values when bui...

Video

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May 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1152507-CRC_2019_2.zip")2. Build asset bundles (Toolbar -> Bundles -> Bui... Read more

0
votes
Won't Fix

"Connected Player" dropdown in Console Window is too narrow to fit its text

Themes

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Jun 12, 2017

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Version/s: 2017.1.0b8

To reproduce:1. Open Unity editor2. Select the Default Layout3. View the Console Window Desired outcome: "Connected Player" dropdown... Read more

0
votes
Fixed

[GI - Lightmapper] Invalid texels are not treated the same way in CPU an...

Progressive Lightmapper

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Nov 12, 2019

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Version/s: 2020.1

Invalid texels are not treated the same way in CPU and GPU lightmapper:When a ray (launched by lightmapper baking) hit a backface we... Read more

0
votes
Fixed

Crash in PhysicsManager2D::PreSolve

Physics2D

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Jun 13, 2017

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Version/s: 2017.1.0b9

In Unity 5.6 the PhysicsManager2D is called CollisionListener2D (renamed in 2017.1) How to reproduce:1. Open user provided project2.... Read more

0
votes
Duplicate

Test Framework fails to build player if project includes com.unity.ads

Package: Test-Framework

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Nov 11, 2019

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Version/s: 3.3.1

Test Framework fails to build player if project includes com.unity.ads Reproduce:1. open attached project2. run tests on standalone ... Read more

1
votes
Fixed

[Linux] “[Debug Canvas]” GameObject gets added to the Scene when "Shift ...

Linux

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Oct 15, 2022

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Version/s: 2021.3.8f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode3. Press “Shift + W” Expected result: The player starts ... Read more

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