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0
votes
Fixed

Getting multiple package errors when creating a new project with an SRP

ShaderGraph

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Oct 10, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1

To reproduce:1. Create a new project with an SRP template (HDRP, URP, HDRP Sample, URP Sample)2. Observe the pop-up that there are e... Read more

6
votes
Fixed

[UNET] NetworkServer.Spawn doesn't sync rotation to clients

Networking

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Apr 09, 2016

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Version/s: 5.3.1f1

Steps to reproduce:1) open attached project "NetworkSpawn.zip"2) build and play with client and host3) click "Space" on one of the c... Read more

6
votes
Fixed

Order in Layer does not work when previewing in Prefab Mode

uGUI

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Jun 03, 2022

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Version/s: 2020.3.44f1, 2021.3.5f1, 2022.2.0a18, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the user-submitted project2. Open the Prefab "UiImagePrefab" (Assets/UiImagePrefab.prefab)3. In the Hierarc... Read more

0
votes
Fixed

Editor crashes when clicking on color picker for Albedo in a material asset

Quality of Life

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Jul 21, 2022

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Version/s: 2020.3.37f1

Reproduction steps: Create a new project Create a new material Select the newly created material asset In the Inspector press the co... Read more

0
votes
Fixed

[WindowsMR][XRSDK] Occlusion mesh being created every frame

Package: WindowsMR

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Nov 21, 2019

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Version/s: 2.0.3

1. What happened Creating occlusion meshes every single frame, should stop at 4-8 but we observed at least 16 and counting 2. How we... Read more

0
votes
Fixed

[URP] "ShaderData" namespace error is thrown when building a project wit...

SRP Templates

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Jun 20, 2024

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Version/s: 6000.0.8f1

Reproduction steps:1. Create a new 3D URP project2. Open the Package Manager window (Window > Package Manager)3. Select the “Univ... Read more

0
votes
Fixed

[URP] using SMAA on Camera & Render Scale above 1.05 on Pipeline Asset c...

Package: Scriptable Render Pipeline Universal

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Nov 01, 2019

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Version/s: 7.0.1, 7.1.2

Reproduction steps:1. Create a new URP template project2. Find the Pipeline Asset "UniversalRP-HighQuality" and switch its Render Sc... Read more

0
votes
Postponed

[Compiler] Sending enum cast to Method that expects an enum fails to com...

Mono

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Apr 14, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) open users project - check console Expected: It should either work or give a better error message Error:Unhand... Read more

1
votes
Fixed

Headers in the Inspector are duplicated when using HeaderAttribute

UI Toolkit Controls

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Jul 07, 2022

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Version/s: 2022.2.0a18, 2023.1.0a1

Reproduction steps:1. Open the attached ‘UIToolkitBug' project2. Open the 'Scene'3. Select the 'Bug' GameObject and observe it in th... Read more

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