Search Issue Tracker
Fixed in 2022.2.3f1
Fixed in 2022.2.X, 2023.1.X, 2023.1.0a21
Votes
1
Found in
2022.2.0a18
2023.1.0a1
Issue ID
UUM-8259
Regression
Yes
Headers in the Inspector are duplicated when using HeaderAttribute
Reproduction steps:
1. Open the attached ‘UIToolkitBug' project
2. Open the 'Scene'
3. Select the 'Bug' GameObject and observe it in the Inspector
Expected result: Every header is displayed once
Actual result: 'A’ and 'B’ headers are duplicated
Reproducible with: 2022.2.0a14, 2022.2.0a18, 2023.1.0a1
Not reproducible with: 2021.3.4f1, 2022.1.4f1, 2022.2.0a13
Could not test with: 2020.3.35f1 (Console errors)
Reproduced on: macOS 11.6 (Intel)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Resolution Note (fix version 2022.2):
Fixed for 2022.2.X: Headers in the Inspector are duplicated when using HeaderAttribute