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[iOS][Metal] Splash screen is flickering when no camara is in scene
To reproduce: 1. Open attached project 2. Build for iOS 3. Run on iOS device Actual behavior: Unity splash screen starts to flicker... Read more
[Animation] Null Reference exception is thrown on moving threshold slide...
[Animation] Null Reference exception is thrown on moving threshold slider in blend tree Steps to Repro: 1. Create a new Project 2.... Read more
Crash in aiPropertyGetTimeSamplingIndex when dragging Alembic(.abc) asse...
How to reproduce: 1. Open user-submitted project (alembicTesting.zip) 2. Drag the asset alembicClothTest into the Hierarchy window ... Read more
Animation and Physics diverge from each other when using PlayableDirecto...
Reproduction steps: 1. Open the attached ‘RootMotionRigidBodyTimeScaleBug' project 2. Open the ‘SampleScene’ 3. Enter Play mode ... Read more
[UNET] NetworkServer.Spawn doesn't sync rotation to clients
Steps to reproduce: 1) open attached project "NetworkSpawn.zip" 2) build and play with client and host 3) click "Space" on one of th... Read more
Editor hangs for several seconds when changing Static flags
Reproduction steps: 1. Open the attached project “FreezeIssue” 2. Open the “Assets/NavisworkScene” Scene 3. In the Hierarchy wind... Read more
Editor Window contents are not visible when opening it up
Reproduction steps: 1. Open the attached “ModalWindowBug.zip” project 2. Open the “My Window” Window, which is located under “Mo... Read more
[SRP] Two or more cameras/reflection probes rendering Terrain crashes wi...
Steps to reproduce: 1. Open attached HDRP project 2. Create a Planar Reflection Probe 3. Add terrain and align planar reflection pro... Read more
[Compiler] Sending enum cast to Method that expects an enum fails to com...
Steps to reproduce: 1) open users project - check console Expected: It should either work or give a better error message Error: U... Read more
[MacOS] Wrong Refresh Rate is returned on Mac with changeable Refresh Ra...
How to reproduce: 1. Download and open project 'refreshRate.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode 4. Observe Console o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
- New selector in Matching Selectors displays as on line -1 in debugger
- The first frames are skipped when playing a video