Search Issue Tracker
[Burst] Unexpected exception in Burst.Compiler.IL.Helpers.MethodDecoderE...
How to reproduce:1. Create a new Unity project2. Download and import the Burst package3. Import the tester-attached script(TestScrip... Read more
Profiler Timeline view selection window has incorrect position when expa...
To reproduce:1. Open Profiler window2. Load attached data file3. In the Timeline view expand Profiler thread4. Click Profiler.SyncGl... Read more
[XR][Oculus Rift] Editor crashes on entering in play mode when Oculus Ri...
When Oculus Rift is Plugged and entered play mode causes the editor to crash, refer attache video Prerequisite: Make sure Oculus Rif... Read more
[Input System][Windows] switching primary mouse button not recognized
-error: when you switch the primary mouse button in the system setting the new Input System doesn't recognize that -repro:--create n... Read more
[IMGUI][PackMan] Character "i" in "Available" get mixed with character "...
Character "i" in "Available" get mixed with character "l" in the PackageManager Steps to Repro: 1. Create a new Project2. Open Packa... Read more
[URP] Stencil settings of Render Object does not get applied when changi...
Reproduction steps:1. Open the project from the attached file "1241218.zip"(link in edit)2. From Assets open the CustomForwardRender... Read more
[VFX] NullReferenceException throw on adding the "Previous Position Bind...
Adding the "Previous Position Binder" component causes the editor to throw NullReferenceException, refer to the attached video. Step... Read more
[Lighting] Icon for the Light Properties window doesn't change when ligh...
When a light type is changed in the Properties window, the icon of the properties window doesn't change accordingly, refer attached ... Read more
[HDRP] Material doesn't have a float/range property errors are thrown on...
Material doesn't have a float or range property '_DrawOrder' errors are thrown on assigning any material to Decal Projector in prefa... Read more
[Occlusion Culling] Reset functionality is not working for "Occlusion Po...
Reset functionality is not working for "Occlusion Portal", refer the attached video Steps to Repro:1. Create a new Project2. Hierarc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS