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0
votes
Fixed

Touch input generates mouse input when the build is in windowed mode

Windows

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Aug 24, 2022

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Version/s: 2020.3.48f1, 2021.3.32f1, 2022.3.12f1, 2023.2.0b15, 2023.3.0a12

Reproduction steps:1. Open the user’s attached project2. Open “Assets/TouchTestScene.unity”3. Click File > Build Settings > Ad... Read more

0
votes
Fix In Review

Crash on buffer_add_value_full when hovering over SerializedProperty.box...

Serialization

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Sep 16, 2025

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Version/s: 6000.0.57f1, 6000.2.4f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1

How to Reproduce:1. Open the attached “IN-111453” project2. Open the “SampleScene”3. In the Hierarchy, select the “CrashBehaviour” G... Read more

0
votes
Fixed

URP to BiRP conversion workflows log errors in log and in console

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Oct 30, 2025

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Version/s: 6000.2.0a1

Open a project containing readonly material. The Indexing workflow will try to run the CustomInsdexer in : D:\UnitySrc\gunity6\Packa... Read more

1
votes
Fixed

[Vulkan] [Android] Visual corruption is visible on some Android devices ...

Vulkan

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May 20, 2024

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Version/s: 2022.3.31f1, 6000.0.3f1, 6000.1.0a7

How to reproduce:1. Open the “IN_76347” project2. In the Build Settings make sure Android platform is selected3. In the “Run Device”... Read more

1
votes
Fixed

[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...

XR SDK

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Nov 08, 2019

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Version/s: 2019.1.0a6

Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more

0
votes
Fixed

Distant Shadowmask does not cast Shadows on Terrain when baking with Ada...

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Mar 18, 2025

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Version/s: 6000.0.43f1, 6000.1.0b11, 6000.2.0a7, 6000.3.0a1

Reproduction steps:1. Open the attached “IN-97367.zip” project2. Open the “ZeeLightingTestScene” Scene3. Open the Lighting window (W... Read more

0
votes
Fixed

Not informative compute shader error reporting

Shaders

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Apr 23, 2015

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Version/s: 5.0.1f1

On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more

6
votes
Fixed

[XR][Oculus GO][Oculus Quest] built-in shader is causing right eye to fl...

XR SDK

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Apr 25, 2019

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Version/s: 2018.3.5f1

To reproduce:1. Open attached project "OculusGlassShaderBug.zip" (or any project containing objects with material that user Unity's ... Read more

0
votes
Fixed

[OS X][Build] ScreenSpace UI Camera stops rendering MainCamera when alph...

UI

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Mar 01, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1) Open users attach project(the one on the bottom)2) build for OS X Expected behavior: cube spins without stoppi... Read more

0
votes
Fixed

[UIElements] StyleEnum is creating boxing allocations

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Nov 06, 2019

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Version/s:

StyleEnum<T> is making use of IConvertible to do comparison, this is allocating for simple equality check.The equality check c... Read more

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