Search Issue Tracker
Fixed
Fixed in 6000.2.15f1
Votes
0
Found in
6000.2.0a1
Issue ID
UUM-125463
Regression
Yes
URP to BiRP conversion workflows log errors in log and in console
- Open a project containing readonly material.
- The Indexing workflow will try to run the CustomInsdexer in : D:\UnitySrc\gunity6\Packages\com.unity.render-pipelines.universal\Editor\Converter\ConversionIndexers.cs
- The property get_fontSharedMaterials is not found.
We should probably:
- Not logged if a property is not found.
- Investigate if it it normal that such property isn't found?
This bug was first reported in the forums:
[https://discussions.unity.com/t/indexer-cant-find-method-get-fontsharedmaterials/1692890/6]
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment