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Fixed in 6000.2.0a2
Fixed in 2023.3.X
Votes
0
Found in
2020.3.48f1
2021.3.32f1
2022.3.12f1
2023.2.0b15
2023.3.0a12
Issue ID
UUM-14038
Regression
No
Touch input generates mouse input when the build is in windowed mode
Reproduction steps:
1. Open the user’s attached project
2. Open “Assets/TouchTestScene.unity”
3. Click File > Build Settings > Add Open Scenes
4. Click Build
5. Open “DesktopTouchTest.exe”
6. Make the window fullscreen and touch & move everywhere
7. Observe the “Mouse 0” input and notice it stays false
8. Make the window width 1/4 the size (press alt+Enter to leave fullscreen) and touch everywhere
9. Observe the “Mouse 0” input becomes True when moving the finger
Expected result: “Mouse 0” input is False
Actual result: “Mouse 0” input is True
Reproducible with: 1.3.0, 1.4.1, 1.4.2 (2020.3.39f1, 2021.3.8f1, 2022.1.14f1), 1.4.2 (2022.2.0b6, 2023.1.0a9), 1.6.1 (2021.3.46, 2023.2a19)
Reproducible on: Windows 10 Pro 21H2
Notes:
1. Press Alt + Enter, to change build from fullscreen to windowed mode
2. Also reproducible with Legacy Input System
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Resolution Note (fix version 6000.2.0a2):
Fixed by another internal issue: UUM-92144: Input System: Windows Touchscreen sends mouse events
Resolution Note (fix version 2023.3):
Fixed by another internal issue: UUM-92144: Input System: Windows Touchscreen sends mouse events