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Prefab Variant Transform fileId changes
Steps to Reproduce 1) create new project2) Create Resources folder3) Create Prefab - call it Base - in resources folder (Empty GameO... Read more
[iOS] Application.logMessageReceivedThreaded stackTrace is missing line ...
How to reproduce:1. Open the attached 805126CrashReporter.zip project2. Build for iOS (development build) and deploy the Xcode proje... Read more
Asset is not shown in the Package Manager after clicking Open in Unity once
To reproduce:1. Create a new project2. Open the Asset Store in a browser (Make sure you are logged in)3. Click Add to My Assets and ... Read more
[Visual Graph] ArgumentNullException is thrown on creating a Category no...
On creating "Category" Node under New Visual Graph throwing ArgumentNullException, refer attached video and Stack Trace Steps to rep... Read more
[Color Picker] Editor freezes when Eye dropper tool is selected multiple...
When a color picker from any game object is opened and clicked on eye dropper tool (which select any color from the screen) causes t... Read more
[Input System] doesn't compile when XR module is disabled and UI package...
How to reproduce:1. Open the "InputSystemTest.zip" project2. Observe the Console window Expected result: there are no errors in the ... Read more
[GPU PLM] [macOS] Lighting bake never completes after changing shadowmas...
Steps to reproduce: 1) Open attached project (HDRP template)2) Load the sample scene3) Make sure that lightmapper is set to Progress... Read more
[Cinemachine] 2D Camera flies away from the target when hitting a confin...
How to reproduce:1. Open the attached project named "Case_1234966"2. Open the Confiners Scene3. Check if the virtual camera "CM vcam... Read more
GameObject is invisible for the first seven frames when animation is played
How to reproduce:1. Open user's attached '2019.3.5f1-782915.zip' project2. Open 'SampleScene' Scene3. Select 'DM_STR_QUAY_CraneRoute... Read more
Selecting a single Frame with a mouse click in the Profile Analyzer char...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field