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Cannot select objects when Camera.Render() function is working
Reproduction steps:1. Open the attached project 7763252. Open scene "scene"3. Try to select any object by clicking on them in the Sc... Read more
Shader Graph Asset can be assigned to Material field in URP Renderer Fea...
Steps to reproduce:1. Create new Unity project2. Create URP Renderer Feature Script (Right-click in Project window > Create > ... Read more
Coroutine does not continue after yield returning loaded Addressable Ass...
How to reproduce:1. Open the "Boot" Scene in the attached "AddsSceneBug.zip" Project2. Enter Play Mode3. Observe the "Main" Scene in... Read more
Files from unused packages are not stripped from the build
Reproduction steps:1. Open the user's attached project "Minimal Build Stripping.zip"2. Build the project3. Observe the Build Report ... Read more
Parent Prefab fails to correctly override changes to its children Prefab...
Steps to reproduce:1. Open the attached project "Case_1195496"2. Open "SampleScene"3. In the Hierarchy window Expand "Parent" Instan... Read more
ToolbarSearchField parent element is not fully covered by children elements
How to reproduce:1. Open attached '1180403-ToolbarSearchField-issue.zip' project2. Open TestWindow > ReproIssue3. Observe Toolbar... Read more
RaycastCommand documentation needs to be updated.
Raycast command docs need updating, from the Fogbugz entry: "I know the issue is old and closed, but can the documentation please be... Read more
Mouse pointer remains visible on-screen when Cursor.lockState is set to ...
How to reproduce:1. Open the attached "IN-87477" project2. Open the "SampleScene"3. Enter Play mode4. Click somewhere inside the Gam... Read more
Blend Tree: Extra Blend param is created and assigned
1. What happenedCreating a sub-blend tree, creates 2 Blend param sliders on the first blend tree. 2. How we can reproduce it using t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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