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Aim Constraint Rotation Offset has incorrect values when imported from FBX
How to reproduce: 1. Open scene "AimOffset" from "FBXAimTests.zip" 2. Open "mayaAxesTestXYZ.fbx" in Maya 3. Open Maya Application Pr... Read more
[WindowsMR] Player window does not open if the user toggles XR off and c...
REPRO STEPS 1. Load attached project 2. Build/Deploy to WMR locally on machine with "WindowsMR" as top-most SDK in Player Settings ... Read more
[Android][GLES3] Shading based on the difference between the sampled de...
Repro steps: 1. Open the attached project "repro_1330519" 2. Build and Run on Android Expected: Shading at bottom of particles shou... Read more
[2D][Animation + PSD Importer] Root bone and bone list references disapp...
After adding bones to a 2D character for skeletal animation, exiting and reloading the program changes the Root Bone to a missing tr... Read more
GetMouseButtonUp(0) doesn't return true sometimes
How to reproduce: 1. Open the attached project "GetMouseButtonUp.zip" 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Click un... Read more
[Android] Gradle build fails when there's a settings.gradle file in the ...
Repro steps: 1. Open attached project 2. Build for Android Actual: Build fails with "Project directory 'C:\Users\user.name\Document... Read more
Light Probe Gizmos are not visible
How to reproduce: 1. Create a new project or open an existing one 2. Create a Light Probe Group Expected result: Light Probe Group'... Read more
Sprite's Order in Layer is ignored when editing a Prefab with a Sprite a...
How to reproduce: 1. Open the attached "1297288 repro" project 2. Open the "Test" Prefab from Assets > Scenes folder 3. Select the "... Read more
Messaging on dialog for "publishing over 5000 files" is confusing
We've had several customers (no less than 5 that have spoken up) see the following screenshot in regards to a commit only publishing... Read more
[iOS] Crash after waking device from sleep when creating WebSocket with ...
After creating a WebSocket, if the device is locked and unlocked, the app crashes if HTTPS is used. Steps to reproduce: 1) Open the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match
- Graphics.DrawMeshInstanced does not work when 2D Renderer and 2D Shaders are used
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project