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0
votes
Fixed

[LightModule] Lights are not cleared when Stop() and Clear() are called.

Shuriken

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Jan 12, 2017

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Version/s: 5.6.0b4

Repro steps:1. Open Scene1 from attached project.2. Press Play3. Press the Space button to stop the particles4. Observe how the part... Read more

1
votes
Fixed

Whole project directory deleted when removing a package with a non-exist...

Packman

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May 26, 2023

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Version/s: 2020.3.47f1, 2021.3.26f1, 2022.2.19f1, 2023.1.0b18, 2023.2.0a17

Reproduction steps:1. Open the attached project “Package_Uninstall_Bug_Backup“2. Remove the “com.alex.fakepackage“ package in Packag... Read more

0
votes
Fixed

Rig builder prevets GameObject movement when two animations are playing ...

Mecanim Animation

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Oct 10, 2022

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Version/s: 2022.2.0b9, 2023.1.0a12

How to reproduce:1. Open the attached project “IN_17587”2. Open “OutdoorScene” Scene3. Enter the Play Mode4. Move around with “A”, ”... Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

-

Jan 22, 2020

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Version/s: 4.1.0-preview

How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more

8
votes
Duplicate

At certain angles at large distances, shadows are not rendered when usin...

Shadows/Lights

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May 14, 2021

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Version/s: 2018.4, 2019.4, 2019.4.25f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. In the Hierarchy window, s... Read more

0
votes
Fixed

[Interactions] Some Interactions don't have the correct startTime, time ...

Package: Input System

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Jun 20, 2019

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Version/s: 0.2.10-preview

Github: https://github.com/Unity-Technologies/InputSystem/issues/576 Affected Interactions:- Press: Press Only, Press and Release- H... Read more

3
votes
Fixed

Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...

Serialization

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Sep 27, 2019

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Version/s: 2019.3.0a8, 2019.3.0b4, 2020.1.0a1

How to reproduce:1. Open attached project2. Open SampleScene3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reproducib... Read more

1
votes
Fixed

[Linux] “[Debug Canvas]” GameObject gets added to the Scene when "Shift ...

Linux

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Oct 15, 2022

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Version/s: 2021.3.8f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode3. Press “Shift + W” Expected result: The player starts ... Read more

0
votes
Fixed

SceneManagerSetup::IsValid returns true for setup which has active scene...

-

Sep 15, 2016

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Version/s: 5.5.0b3

Steps to reproduce: 1. Open attached project.2. Execute menu item: BUG->ShowBug (several times) (it tries to RestoreSceneSetup) E... Read more

0
votes
Fixed

[iOS] Wireless MFI controller input is not detected until the Applicatio...

Mobile

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Jan 13, 2020

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Version/s: 2017.4, 2018.4, 2019.1.14f1, 2020.1, 2020.2

Steps to reproduce:1. Open project in "project.zip"2. Build for iOS3. Connect a supported MFI controller to an iOS device (tested wi... Read more

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