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Soft particles rendering can break when an off-center projection matrix ...
How to reproduce: 1. Open the attached project from "SoftParticlesClipPlaneError.zip" 2. Enter Play Mode 3. Observe the smoke partic... Read more
Reverting prefab instance throws IndexOutOfRangeException
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy select "GameObject" prefab instance 4. Add any c... Read more
[UNETServerDLL] "val>=0" assert rises when "ReliableSequenced" channel i...
Steps: 1. Open attached project 2. Run "ChatServer.exe" 3. Run "ClientGUI.exe" 4. Connect to server by pressing Connect button 5. Pr... Read more
Cannot publish pop up when right clicking on asset and selecting Collabo...
To reproduce: 1. Create project 2. Upload project to collab 3. Create script 4. Right click on script -> Collaborate -> Publish A... Read more
Incorrect mouse cursor in source selection pop up menu.
When selecting a video clip or image from a component the mouse cursor is double arrow (Scroll Icon). I would expected this to be a... Read more
[Android] Enabling the new input system causes mobile build to not autor...
-e: see title --doesn't break on iOS (tested iPhone8 13.2) --tested with 2019.3.3, 2020.1a25, Input 0.9.6 - 1.0.0p5 --tested on Sams... Read more
[HDRP] Active LOD bias value message does not update according to HDRP L...
1. Create a new project. 2. Create a cube. (GameObject -> 3D Object -> Cube) 3. Add an LOD Group Component to this cube. (View in In... Read more
Net ids don't match
netId's don't match between multiple editors. Same number is mapped to different game object on different instances of the game. Re... Read more
[WebGL] Video playback becomes erratic in web browsers upon losing and r...
Reproduction steps: 1. Open the attached project “webProject” 2. Build And Run for WebGL 3. Press the “Stream Video” button 4. R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects