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[Linux] “[Debug Canvas]” GameObject gets added to the Scene when "Shift ...
Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode3. Press “Shift + W” Expected result: The player starts ... Read more
Name of the Material in the Material Hierarchy Popup window is cut off
Steps to reproduce: 1. Open the attached project 2. Select the material in the Assets folder named "New Material_1970_1970_1970_1970... Read more
[Searcher] Search font is not readable for Searcher package
Search font is not readable for Searcher package . Refer the attached screenshot Steps to reproduce:1) Create new project2) Window &... Read more
[HDRP] Skybox stops updating for elapsed time when HDCamera.Reset is called
Steps to reproduce:1. Open the “SkyRenderingBug” project2. Open “OutdoorsScene” scene3. Enter Play Mode4. Press the square button “B... Read more
[A2] [HDRP] [Shadergraph] Parallax occlusion node does not work in subgr...
Parallax occlusion node does not work in subgraphsSee video Read more
Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...
How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more
The "Reset All Layouts" button adds 3 duplicate delegates to EditorAppli...
To reproduce:1. Open the project “newProject-2022.1-URP”2. Make sure the "Enter Play Mode Options" toggle is enabled and the "Reload... Read more
[TextureCompression] Using "Graphics.CopyTexture" or "SetPixelData" with...
How to reproduce:1. Open project "PVRTC.zip"2. Open Main Scene (Assets > Scenes > Main)3. Open a Console window and enter the ... Read more
Reverting prefab instance throws IndexOutOfRangeException
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy select "GameObject" prefab instance4. Add any compo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size