Search Issue Tracker

0
votes
Fixed

Tiling Rules Collider isn't saved after closing the project

Package: 2D Tilemap Extras

-

Mar 09, 2022

-

Version/s: 3.0.0

Reproduction steps:1. Open project "2D Debug.zip"2. Open Scene "SampleScene"3. From the Asset folder, select the Rule Tile "White Ru... Read more

0
votes
Fixed

[ReflectionProbe] Baking custom reflection light probes overwrites the u...

Global Illumination

-

Feb 18, 2016

-

Version/s: 5.5.0a1

Baking custom reflection light probes when an .exr file (Texture type: cubemap or HDRI) is assigned as the custom cubemap overwrites... Read more

1
votes
Won't Fix

[iOS] Crash when using Addressables.InitializeAsync

Addressable Assets

-

Jun 09, 2022

-

Version/s: 2020.3.33f1

Reproduction steps:1. Download and open the attached "Misc.UnityProject.zip"2. Build and deploy the project to iOS3. Observe the cra... Read more

0
votes
Fixed

[UI] Editor crashes when changing rotation property on a RectTransform i...

Animation

-

Sep 18, 2016

-

Version/s: 5.4.0f3

How to reproduce:1. Create a new project2. Place sprite to Assets' folder3. Create Image in the scene (Create -> UI -> Image)4... Read more

0
votes
Fixed

UnityYAMLMerge does not open fallback merge tool when encountering merge...

-

Dec 19, 2024

-

Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.32f1, 6000.1.0a9, 6000.2.0a1

Reproduction steps:1. Download and install "Beyond Compare"2. Modify lines 15-16 in the "/{PATH_TO_EDITOR}.app/Contents/MacOS/Tools/... Read more

0
votes
Fixed
0
votes
Won't Fix

PolySpatial UI GameObjects using Alpha Blending are culled when observed...

Package: PolySpatial visionOS

-

Oct 01, 2025

-

Version/s: 2.3.1

How to reproduce:1. Open the attached “IN-116190.zip” Project2. Build and Run on VisionOS3. Observe the UI elements in the Player4. ... Read more

0
votes
Fixed

Unity IAP Facebook store implementation library conflicts with NuGets Fa...

IAP

-

May 19, 2017

-

Version/s: 5.5.3p3

Step to reproduce:1. Create a new Unity project2. Enable IAP and import IAP plugin3. Import 'Facebook.dll' attached OR download Face... Read more

0
votes
Duplicate

4K lightmaps broken unless you clear the GI Cache before every bake

Progressive Lightmapper

-

Sep 25, 2019

-

Version/s: 2019.2, 2019.3, 2020.1

4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on.This issue makes it impossible to work wi... Read more

1
votes
Fixed

SVG viewport is not preserved when imported as UI Toolkit Vector Image

Package: Vector Graphics

-

Mar 21, 2023

-

Version/s: 2.0.0-preview.20

Reproduction steps:1. Open “PaddingProject“2. Open “ExpectedScene” and observe the SVG’s padding in the Game view3. Open “ActualScen... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.