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0
votes
By Design

Artifacts in Scene with specific project when Lighting is generated

Progressive Lightmapper

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Oct 17, 2023

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Version/s: 2021.3.31f1, 2022.3.11f1, 2023.1.16f1, 2023.2.0b13, 2023.3.0a9

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Shadow Artifiacts.unity” Scene3. Open the Lig... Read more

0
votes
Fixed

Editor hangs for several seconds when changing Static flags

Kernel

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Oct 17, 2023

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Version/s: 6000.0.12f1

Reproduction steps:1. Open the attached project “FreezeIssue”2. Open the “Assets/NavisworkScene” Scene3. In the Hierarchy window sel... Read more

0
votes
Fixed

"StackOverflowException" is thrown when displaying multiple FlagsEnumFie...

UI Toolkit Controls

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Oct 17, 2023

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Version/s: 2022.3.11f1, 2023.2.0b14, 2023.3.0a11, 6000.0.37f1

How to reproduce:1. Open the attached project "FaultyFlags.zip"2. Open Assets/Scripts/TestGraph 1.asset3. Select "CatastropheFlagDat... Read more

0
votes
Won't Fix

"ImportFBX Errors: * Unexpected file type" errors are thrown when import...

Asset Importers

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Oct 17, 2023

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Version/s: 2021.3.31f1, 2022.3.11f1, 2023.1.17f1, 2023.2.0b14, 2023.3.0a11

How to reproduce:Open the attached project Expected results: No errors thrown in the Console windowActual results: "ImportFBX Errors... Read more

1
votes
Fixed

[Physics2D] No reason why it has to be consecutive vertices in customCol...

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Oct 17, 2023

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Version/s: 2022.3.0f1, 2023.1.0a4, 2023.2.0a6, 2023.3.0a3

When using the overload of CustomCollider2D.SetCustomShapes] that allows passing two NativeArray of PhysicsShape2D and Vector3 verti... Read more

2
votes
Won't Fix

Unhandled exception “System.AggregateException: One or more errors occur...

Scripting Runtime

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Oct 17, 2023

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Version/s: 2022.3.11f1, 2023.1.17f1, 2023.2.0b14, 2023.3.0a10, 6000.0.0b11

Reproduction steps:1. Open the attached "PROJECTFILE" project2. Select the Debug button in the Status bar bottom right corner3. Enab... Read more

0
votes
Fixed

"NullReferenceException" is thrown when creating a Node from the Output ...

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Oct 17, 2023

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Version/s: 2022.3.11f1, 2023.3.0a11

How to reproduce:1. Open the attached project "IN-57478.zip"2. Open Assets/New Shader Graph.shadergraph3. Create an Integer Node in ... Read more

0
votes
Won't Fix

[VCS] TextMeshPro Style Sheet and Font Asset Inspectors can be edited wi...

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May 20, 2022

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Version/s: 2021.3.31f1, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Create a new TextMeshPro... Read more

5
votes
Fixed

Dragging from a node’s output port causes a nullref error and renders th...

ShaderGraph

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Oct 17, 2023

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Version/s: 2022.3.11f1, 2023.3.0a10

Steps to reproduce: 1. Open any URP-enabled Unity project2. Create a new Shader Graph (Assets>Create>Shader Graph>Lit Shade... Read more

0
votes
Fixed

[HDRP] Double shadow filtering settings

HD RP

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Oct 17, 2023

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Version/s: 2023.2.0b17, 2023.3.0a11

There are double shadow filtering settings on Directional and Punctual lights. We should only show Directional settings for Directio... Read more

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