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[ProBuilder]Vertices and edges are not highlighted while selecting respe...
Steps To Reproduce: 1. Create a project2. Windows > Package Manager > ProBuilder> Install3. Tools > ProBuilder Window4. ... Read more
Components are flattened in the Inspector when using a custom initializer
How to reproduce:1. Open the “InspectorOverlappingIssue“ project2. Open the “Assets/BugReport/BugReportScene.unity” scene3. In the H... Read more
[Android]Lighting is chopped/gone on Samsung Galaxy S6 edge in forward r...
To reproduce:1) Open attached project and scene inside it2) Make sure "Rendering Mode" in "Player Settings" is "Forward"3) Build and... Read more
Dependency list overlaps with the Samples list
After you install the Project Tiny package, and tick the Show Dependencies option in Package Manager, you will notice that the Depen... Read more
[HDRP] Debug mode typos and inconsistencies
1) Should be Reflection Probes instead of Probe. [image11.png]2) Should be VisualCascades instead Cascade [image12.png]3) The integr... Read more
Duplicating a LayerGroup doesn't correctly duplicate children
Description: Repro Steps: Create a layer Create a layer group insert the initial layer into the layer group duplicate (select in GO ... Read more
SerializedObjectNotCreatableException when saving after exiting Play Mode
How to reproduce:1. Open the attached “TestingProject2” project2. Open scene "Assets/CharlieMadeAThing/NeatoTags/Demo/Scenes/DemoSce... Read more
[Hub] Unity Engine stops downloading if you have a weak internet connection
Reproduction steps:1. Have a weak internet connection2. Open Unity Hub3. Start downloading any Unity Engine version Expected result:... Read more
Timeline Asset is selected after File New
The Timeline Asset is selected and displayed in the Timeline window after a File > New operation.This is not only wrong, but very... Read more
VFXCommon.hlsl shader errors on creating VFX graph
Steps to reproduce:1. Create a new URP project or open an existing one2. Install Visual Effect Graph package3. Create a new VFX grap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open