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0
votes
Fixed

Compute Shader compilation error is thrown when creating a new HDRP project

Package: SRP HD Template

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Jan 08, 2020

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Version/s: 7.1.1

How to reproduce:1. Create a new project with HDRP template2. Open the Console window Expected result: No Console errors are thrown,... Read more

0
votes
Won't Fix

[Search] Dragging query pills put them behind the search text field

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Sep 19, 2025

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Version/s: 6000.0.58f1, 6000.1.16f1, 6000.2.5f1, 6000.3.0b2, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Open the search window (CTRL + K) Make sure the search bar is in Query builder mode Add any query through the + ... Read more

0
votes
Fixed

Destroy may not be called from edit mode errors thown when changing Plan...

Package: Scriptable Render Pipeline HD

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Sep 05, 2019

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Version/s: 5.16.1, 7.0.1

Repro steps:1. Open user attached project2. In the Hierarchy, select "Planar Reflection Probe" object and add a Planar Reflection Pr... Read more

0
votes
Fixed

Hierarchy v2 cannot rename new GameObjects when a different Editor windo...

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Sep 23, 2025

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Version/s: 6000.3.0b3, 6000.4.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Enable Hierarchy V2 (Unity > Settings > General... Read more

2
votes
Fixed

Selecting game object throws two errors: ReflectionTypeLoadException and...

Scripting

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Feb 11, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project2. Open scene "dassa"3. In hierarchy, select "GameObject"4. Notice errors in console:Ref... Read more

0
votes
Fixed

[ProBuilder]Vertices and edges are not highlighted while selecting respe...

Package: Probuilder

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Jun 28, 2019

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Version/s: 4.0.5

Steps To Reproduce: 1. Create a project2. Windows > Package Manager > ProBuilder> Install3. Tools > ProBuilder Window4. ... Read more

1
votes
Fixed

[iOS][Deployment Management] Append doesn't work if build is in differen...

iOS

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Jul 09, 2015

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Version/s: 5.1.1p3

1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more

0
votes
Fixed

Editor crashes on mono_jit_runtime_invoke when entering the Play Mode

Mecanim Animation

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Mar 29, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7, 2023.3.0a3

Reproduction steps:1. Open the attached project “CrashAnimCtrlOverride”2. Open “Assets/Scenes/SampleScene.unity”3. Enter the Play Mo... Read more

0
votes
Fixed

[DirectX12] Geometry is not drawn when using CommandBuffer.DrawProcedura...

Windows

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Oct 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.8f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("LineTest")2. Observe the Scene view Expected result: lines between spheres are displ... Read more

0
votes
Active

Shadows are not visible in Player when using DX12 with Forward+ or Defer...

DirectX12

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Jul 17, 2025

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Version/s: 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/VolumetricLights/Demos/Minimal/Scene/Demo.unity” Scene... Read more

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