Search Issue Tracker
Fixed in 7.1.7
Votes
0
Found in [Package]
7.1.1
Issue ID
1210067
Regression
Yes
Compute Shader compilation error is thrown when creating a new HDRP project
How to reproduce:
1. Create a new project with HDRP template
2. Open the Console window
Expected result: No Console errors are thrown, Scene and Game views are rendered correctly
Actual result: Compute Shader compilation error is thrown, Scene and Game views are not rendered
Reproducible with: Unity 2020.1.0a18 (7.1.1)
Not reproducible with: Unity 2018.4.15f1 (4.1.0) Unity 2019.3.0f5 (7.1.6), Unity 2020.1.0a19 (7.1.1)
Notes:
Updating HDRP package will fix the issue.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit meshes are fully rendered and rasterized when opacity is 0
- Light rendering artefacts appear in the Editor when assigning unsupported 3D Custom Render Texture in Camera’s Output Texture, unclearable errors and warnings spammed
- Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"
- Loading Unloaded unsaved Scene throws “ArgumentException” error in the Console
- Crash on std::__1::__tree_const_iterator when opening the Build Profiles window in a specific project
Add comment