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0
votes
Fixed

[ProBuilder] A Material is not removed from the GameObject when a face i...

Package: Probuilder

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Jan 18, 2023

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Version/s: 4.0.5, 5.0.7

How to reproduce:1. Open the user's attached "PB_SubMeshInconsistency" project2. Open the Scene "SampleScene"3. In the Hierarchy sel... Read more

0
votes
By Design

[Android] "System.IO.File" "WriteAllBytes()" and "WriteAllText()" does n...

Android

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Jun 06, 2019

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Version/s: 2017.3, 2018.3, 2019.1, 2019.1.5f1, 2019.2, 2019.3.0a1

Reproduction steps: 1. Open "Unity2019AndroidSystemIOFileWriteBug.zip" project2. Build for Android3. Check Logcat for "CachePath exi... Read more

0
votes
Fixed

[Package Manager] My Assets download progress label is hard to read when...

Packman

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Nov 29, 2019

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Version/s: 2019.3, 2020.1, 2020.1.0a15

When downloading an asset from the My Assets section of the Package Manager, the download progress label is very hard to read when u... Read more

2
votes
Not Reproducible

Burst errors BC1040 are thrown when entering Play Mode with Entities usi...

Package: Entity Component System (ECS)

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Mar 08, 2020

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Version/s: preview.19 - 0.7.0

How to reproduce:1. Open tester-submitted project (BurstErrors.zip)2. Open the SampleScene3. Enter Play Mode and wait a few seconds ... Read more

0
votes
Fixed

[Linux] DisplayInfo.WorkArea ignores resolution scaling when working wit...

Linux

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May 26, 2022

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Version/s: 2023.1.0a6, 2023.2.0a1

How to reproduce:1. Open the attached project named "desktop-move-window-sample-main.zip"2. Open "SampleScene"3. Build and Run4. Pre... Read more

0
votes
Won't Fix

[ParticleSystem] Volumed Cone emitter with high angles, causes not fully...

Shuriken

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Feb 12, 2016

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Version/s: 5.4.0b6

Info:It seems there is some kind of limited distance how much particles are emited from shell. No Regression Project Steps:1. Open s... Read more

0
votes
Fixed

[Test Runner] Test Runner window pops out from where ever it is docked, ...

Package: Test-Framework

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May 30, 2019

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Version/s: 1.0.11

When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more

0
votes
Fixed

GameObject reference in a Script Component becomes missing when unpackin...

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Sep 06, 2024

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Version/s: 2021.3.42f1, 2022.3.41f1, 6000.0.14f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the “PrefabVariantBug.zip“ project2. Open the “SampleScene“3. Select the “Reference” GameObject in the Hier... Read more

0
votes
Fixed

Hub creates a non deletable folder when downloading specific Tutorial pr...

Hub

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May 11, 2019

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Version/s:

How to reproduce:1. Open Unity Hub2. Select Learn section3. Download "John Lemon's Haunted Jaunt: 3D Beginner" or “Ruby’s Adventure:... Read more

0
votes
Fixed

[Player Settings] [Common] [Shader Variant Loading Settings] - Shader ch...

Build Settings Window

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Jun 03, 2024

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Version/s: 6000.0.6f1, 6000.1.0a7

Steps to reproduce: 1. Open File > Build Profiles 2. Create a build profile and add a player settings to it (press Customize play... Read more

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