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0
votes
By Design

[Outline/Shadow] Outline and shadow change color based on sprite's color.

UI

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Feb 12, 2016

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Version/s: 5.4.0b6

Outlines and shadows changes color based on the color of their image sprite. Repro steps:1. Open UI scene from attached project2. Se... Read more

0
votes
Fixed

"ObjectDisposedException" is thrown in the Console when adding a Compone...

Inspector Framework

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Mar 09, 2023

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Version/s: 2022.2.10f1, 2023.1.0b6, 2023.2.0a5

How to reproduce:1. Open the user-attached project “InspectorDebugMode”2. Open the “SampleScene” Scene3. Select a “Cube” GameObject ... Read more

1
votes
Fixed

"Assertion failed on expression: 'prefabInstance.GetPrefabModification()...

Scene Management

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Nov 11, 2024

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Version/s: 2022.3.52f1, 6000.0.27f1, 6000.1.0a3, 6000.2.0a1

How to reproduce:1. Open the attached project "AudioReadTest.zip"2. Right mouse click on Assets/Prefabs/Prefab1.prefab3. Click "Reim... Read more

0
votes
Fixed

Speedtree assets are reimported when refocusing on the Unity Editor

Speedtree Integration

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May 30, 2019

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Version/s: 2019.1.0a15, 2019.1.4f1

How to reproduce:1. Open the attached project "PrefabBugRepro.zip"2. Focus away from the Unity Editor by left-clicking another progr... Read more

0
votes
Won't Fix

[Input] Latest pressed button release of two isn't detected when releasi...

Input

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Aug 26, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a6

How to reproduce:1. Open the user’s attached “InputOutFrameTest” project2. Enter the Play Mode in the “SampleScene” Scene3. Click an... Read more

0
votes
Won't Fix

[ParticleSystem] Volumed Cone emitter with high angles, causes not fully...

Shuriken

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Feb 12, 2016

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Version/s: 5.4.0b6

Info:It seems there is some kind of limited distance how much particles are emited from shell. No Regression Project Steps:1. Open s... Read more

0
votes
By Design

[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash

Mobile

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Mar 20, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Repro steps:1. Open QA attached project "repro_1139007"2. Switch the build target to Android3. Build and Run Actual: App crashes aft... Read more

0
votes
Fixed

TimelineAsset.SetStandardFrameRate() throwing errors due to a typographi...

Package: Timeline

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Nov 27, 2024

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Version/s: 1.7.6, 1.8.7

How to reproduce:1. Create an empty project2. In the Project window, locate the Packages folder3. Navigate to “Packages > Timelin... Read more

0
votes
Fixed

[VFX Graph] "Output Particle Forward Decal" node name overlap with "Loca...

Package: Visual Effect Graph

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Jan 07, 2020

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Version/s: 7.1.7, 7.1.6, 7.1.5

"Output Particle Forward Decal" node name overlap with "Local" Template text, refer attached screenshot. Steps to repro:1. Create a ... Read more

0
votes
Won't Fix

[Blender] Object modifiers are not applied when object is in a hidden la...

Asset - Importers

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May 18, 2019

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Version/s: 2018.3.13f1, 2019.1.0f1, 2019.2.0a11, 2019.2.0b2, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1155646.zip" Unity project2. Observe the "fbx" and "blend" Ga... Read more

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