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0
votes
Fixed

EditorWindow maxSize is ignored

Window management

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Feb 11, 2016

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Version/s:

The property maxSize is ignored when resizing an EditorWindow. 1)Click "Bug/My Window" in the menu.2)Resize the window, it should on... Read more

0
votes
Fixed

[ImageEffects] SSR Max Distance creates artifacts from Sky/BG when set a...

Image Effects

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Mar 02, 2016

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Version/s: 5.3.3p2

SSR creates artifacts from skybox/background when max distance is set to a very high value. Repro Steps: 1) Open attached project an... Read more

0
votes
Fixed

Game View needs an extra redraw when existing play mode

Scene/Game View

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Feb 23, 2016

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Version/s: 5.4.0b7

- Open scene Startup in the attached project: Notice a black GameView saying "No Cameras Rendering"- Press Play in the Editor and le... Read more

0
votes
Fixed

Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...

Progressive Lightmapper

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Nov 11, 2019

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Version/s: 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (AssetBundleTest)2. In the Menu bar select Test > Load3. In the Hierarchy window ... Read more

0
votes
Not Reproducible

Running Game crashes Editor

Package: WindowsMR

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Feb 28, 2020

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Version/s: 3.0.6

1. What happenedI press the play button and it crashes. Generally happens only the second time that I run the game. The first time i... Read more

0
votes
Fixed

[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...

Image Effects

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Feb 11, 2016

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Version/s: 5.4.0b4

FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and build... Read more

1
votes
Won't Fix

[TestRunner] NUnit tests doesn't time out when [Timeout()] attribute is set

Unity Test Runner

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Jul 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project "Nunit_case"2. Go to Window -> General -> Test Runner3. Run any of the given tes... Read more

0
votes
Fixed

Not all Shader Graph auto generated property reference names start with ...

Package: Shader Graph

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May 18, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project "ShaderGraphNames.zip"2. Open ShaderGraph from Project View3. Select Vector24. Observe... Read more

0
votes
Active

Outdoors Volume is incorrectly set to Local in 3D Sample Scene (URP) Tut...

Package: Tutorial Framework

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Nov 13, 2024

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Version/s: 3.1.3

How to reproduce:1. Create a new project using 3D Sample Scenes (URP)2. Select Graphical features from the Tutorials panel3. Select ... Read more

0
votes
Fixed

[Graphics, Vulkan] Copying Texture2D to Texture2D array with incomplete ...

Vulkan

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Sep 21, 2022

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Version/s: 2020.3.36f1, 2023.2.0a1, 2023.3.0a3

How to reproduce: Open and run the user attached build Observe the crash Reproducible with: 2020.3.36f1 Reproduced on: Windows 10 (I... Read more

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