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0
votes
Fixed

[ImageEffects] SSR Max Distance creates artifacts from Sky/BG when set a...

Image Effects

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Mar 02, 2016

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Version/s: 5.3.3p2

SSR creates artifacts from skybox/background when max distance is set to a very high value. Repro Steps: 1) Open attached project an... Read more

0
votes
Fixed

The character keeps moving in the same direction when the button is rele...

Package: Input System

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Aug 30, 2022

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Version/s: 1.4.2

Reproduction steps: Open the attached project Open the “/Assets/Scenes/Playground.unity” Scene Enter the Play Mode Click “A” or “D” ... Read more

0
votes
Fixed

Game View needs an extra redraw when existing play mode

Scene/Game View

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Feb 23, 2016

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Version/s: 5.4.0b7

- Open scene Startup in the attached project: Notice a black GameView saying "No Cameras Rendering"- Press Play in the Editor and le... Read more

0
votes
Duplicate

Test Framework fails to build player if project includes com.unity.ads

Package: Test-Framework

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Nov 11, 2019

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Version/s: 3.3.1

Test Framework fails to build player if project includes com.unity.ads Reproduce:1. open attached project2. run tests on standalone ... Read more

0
votes
Fixed

PhysicsUserData and PhysicsRotate issues when using Burst.

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Sep 13, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

PhysicsUserData cannot be used in a C# Job when using Burst as it contains an object. PhysicsRotate constructors also cause issues w... Read more

0
votes
Fixed

JobTempAlloc has allocations that are more than 4 frames old' warnings a...

Entities Graphics

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Jun 03, 2022

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Version/s: 2020.3.41f1, 2021.2.10f1, 2021.3.13f1, 2022.2.0b13, 2023.1.0a16

How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Enter Play mo... Read more

0
votes
Fixed

[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...

Image Effects

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Feb 11, 2016

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Version/s: 5.4.0b4

FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and build... Read more

1
votes
Won't Fix

[TestRunner] NUnit tests doesn't time out when [Timeout()] attribute is set

Unity Test Runner

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Jul 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project "Nunit_case"2. Go to Window -> General -> Test Runner3. Run any of the given tes... Read more

0
votes
Fixed

GameObjects in the Game View are rendered differently than in the Scene ...

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Oct 22, 2024

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Version/s: 6000.0.24f1, 6000.1.0a1, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the “kkScreenSpaceShadows” project2. Open the “SampleScene”3. Split the Game View and Scene View for simult... Read more

0
votes
Fixed

[M1] OpenGLCore Graphics API is available and can be selected on Apple M...

MacOS

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Jun 07, 2022

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Version/s: 2022.2.0b8, 2023.1.0a1

Reproduction steps:1. Create a new Unity project2. Go to Edit > Project Settings > Player3. In Player settings open "Other Set... Read more

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