Search Issue Tracker

0
votes
Fixed

EditorWindow maxSize is ignored

Window management

-

Feb 11, 2016

-

Version/s:

The property maxSize is ignored when resizing an EditorWindow. 1)Click "Bug/My Window" in the menu.2)Resize the window, it should on... Read more

0
votes
Fixed

[ImageEffects] SSR Max Distance creates artifacts from Sky/BG when set a...

Image Effects

-

Mar 02, 2016

-

Version/s: 5.3.3p2

SSR creates artifacts from skybox/background when max distance is set to a very high value. Repro Steps: 1) Open attached project an... Read more

0
votes
By Design

9-Sliced Sprites do not scale correctly in UI Toolkit when Sprite Asset ...

Package: UI Toolkit

-

Nov 29, 2021

-

Version/s: Built-in

Reproduction steps:1. Open user-submitted project2. Enter Play Mode Expected result: Two panels with identical backgrounds are displ... Read more

0
votes
Fixed

Game View needs an extra redraw when existing play mode

Scene/Game View

-

Feb 23, 2016

-

Version/s: 5.4.0b7

- Open scene Startup in the attached project: Notice a black GameView saying "No Cameras Rendering"- Press Play in the Editor and le... Read more

0
votes
Fixed

[URP] using SMAA on Camera & Render Scale above 1.05 on Pipeline Asset c...

Package: Scriptable Render Pipeline Universal

-

Nov 01, 2019

-

Version/s: 7.0.1, 7.1.2

Reproduction steps:1. Create a new URP template project2. Find the Pipeline Asset "UniversalRP-HighQuality" and switch its Render Sc... Read more

0
votes
Fixed

Crash when moving a folder with Prefabs to another folder which contains...

Project Browser

-

Dec 19, 2021

-

Version/s: 2021.2, 2022.1, 2022.1.0b2

Fatal Error crash when moving a folder with Prefabs to another folder which contains a folder with the same name as a folder with Pr... Read more

0
votes
Fixed

[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...

Image Effects

-

Feb 11, 2016

-

Version/s: 5.4.0b4

FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and build... Read more

0
votes
Fixed

[FBX Exporter] FBX Exporter does not include uv5, uv6, uv7, uv8 when the...

Package: FBX Exporter

-

Feb 23, 2022

-

Version/s: 4.1.2

Reproduction steps:1. In "com.unity.formats.fbx@4.1.2" package locate the in FbxExporter.cs file2. In the FbxExporter.cs file locate... Read more

2
votes
Feature Request

[Linux][Wayland] Player is blurry when using Wayland with a HiDPI display

-

Dec 09, 2024

-

Version/s: 6000.0.31f1, 6000.1.0a8, 6000.2.0a1

Reproduction steps:1. Create a new 3D project2. Build the Player3. Launch the Player using Wayland Session and a HiDPI display Expec... Read more

1
votes
Fixed

DirectX 11 analytics crashes the player on Windows 7

-

Apr 05, 2023

-

Version/s: 2021.3.21f1, 2023.1.0a21

Callstack: UnityPlayer.dll!d3d11::D3D11Analytics::GetFeatureOptions(struct dynamic_array<struct GraphicsSpecificAPIAnalyticsEntry... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.