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14
votes
Fixed

Can not use underscores in the Bundle Identifier(Package Name) field in ...

Deployment Management

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May 21, 2019

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Version/s: 2019.2.0a11, 2019.3.0a1, 2019.3.0a2

How to reproduce:1. Open the attached "NoUnderscore.zip" Project2. Open File > Build Settings > Player Settings > Player &g... Read more

63
votes
Fixed

[SerializeReference] Polymorphic instances are always recreated when app...

Serialization

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Oct 22, 2019

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Version/s: 2019.3

1) Add the Script PlayModeBug to a GameObject. 2) Enter play mode 3) Select the GameObject with the script and change the value of t... Read more

18
votes
Fixed

Unity crashes on some Windows7 PCs when tbb12.dll gets loaded

Progressive Lightmapper

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Aug 30, 2021

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Version/s: 2021.2.0b1

Affected Versions: 2021.2.0b1, 2021.2.0b9 It appears that it only affects some Russian Windows7 SP1 versions and other versions with... Read more

23
votes
Duplicate

[Android] Clicking on autofill suggestion in TextMeshPro InputField does...

Package: TextMeshPro

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Jul 27, 2021

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Version/s: 3.0.6

Reproduction steps:1. Open the attached project "TMP-input-autofill.zip"2. Build and run on Android device3. Click on the text field... Read more

37
votes
Fixed

Running Unity in batchmode gives a result file with the wrong test type

Deployment Management

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Mar 22, 2017

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Version/s: 5.6.0f1

Repro Steps: 1. Open command prompt2. Write this command: "{UNITY_PATH}\Editor\Unity.exe" -batchmode -runEditorTests -projectPath "{... Read more

13
votes
Fixed

[tvOS] GetKeyDown and GetKeyUp are set to true every few frames when hol...

iOS

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Apr 04, 2019

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Version/s: 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Build the attached project "TestTvOs_Unity2018-3-11f1.zip" on a tvOS platform, with a connected wireless TV Remo... Read more

62
votes
Feature Request

Graphics.RenderMeshIndirect does not issue multi-draw rendering commands...

Graphics Device Features

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Dec 19, 2024

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Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.32f1, 6000.1.0a9, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the attached "IN-87308" project2. Open the "SampleScene" and enter Play mode3. Navigate to “Window > Ana... Read more

36
votes
Not Reproducible

Colliders are not updating to match attached gameObject location

Physics

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Oct 25, 2017

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Version/s: 2017.2.0f3

Colliders are not updating to match attached gameObject location. After their object is stored and returned from a pool (reparenting... Read more

38
votes
Third Party Issue

[HDRP] Visual artifacts are seen when using Forward renderer with MSAA

Package: Scriptable Render Pipeline HD

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Dec 19, 2020

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Version/s: 12.0.0

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Change Quality to Medium profile (Edit->Project Set... Read more

21
votes
By Design

Garbage Collector memory leak when allocating and deallocating memory in...

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Nov 04, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.0f1, 6000.0.25f1, 6000.1.0a2, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the attached “webgl-gc-bug,zip” project2. Open the “SampleScene”3. Build and Run the project using the WebG... Read more

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