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Crash when entering playmode
This bug looks like it might be a tricky one to repro. Working on uploading a project to repro in properly. It seems to happen only ... Read more
[Terrain][SpeedTree] Speed Tree doesnt work in HDRP/LWRP
Speed Tree materials render in error in LW and HD Render Pipelines Read more
[Android] Clicking on autofill suggestion in TextMeshPro InputField does...
Reproduction steps:1. Open the attached project "TMP-input-autofill.zip"2. Build and run on Android device3. Click on the text field... Read more
[Android]Crash on lib/arm64/libil2cpp.so when Unity Analytics and Engine...
Reproduction steps:1. Open the attached “ASDQWE” project2. Connect the project to a Unity Analytics Project3. Open the Project Setti... Read more
Enabling Non Power of 2 feature in Sprite Import Settings results into U...
How to reproduce:1. Open the attached "NPOTest" project and "NPOT" scene2. Go to Project --> Assets folder and select "Sprite"3. ... Read more
Running Unity in batchmode gives a result file with the wrong test type
Repro Steps: 1. Open command prompt2. Write this command: "{UNITY_PATH}\Editor\Unity.exe" -batchmode -runEditorTests -projectPath "{... Read more
Graphics.RenderMeshIndirect does not issue multi-draw rendering commands...
How to reproduce:1. Open the attached "IN-87308" project2. Open the "SampleScene" and enter Play mode3. Navigate to “Window > Ana... Read more
[tvOS] GetKeyDown and GetKeyUp are set to true every few frames when hol...
How to reproduce:1. Build the attached project "TestTvOs_Unity2018-3-11f1.zip" on a tvOS platform, with a connected wireless TV Remo... Read more
[HDRP] Visual artifacts are seen when using Forward renderer with MSAA
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Change Quality to Medium profile (Edit->Project Set... Read more
Colliders are not updating to match attached gameObject location
Colliders are not updating to match attached gameObject location. After their object is stored and returned from a pool (reparenting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs