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21
votes
Fixed

Windows COM throws the InvalidProgramException when using Ookii.Dialogs ...

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Jan 29, 2024

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Version/s: 2023.2.7f1, 2023.3.0b4, 6000.0.0b11, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/StandaloneFileBrowser/Sample/CanvasSampleScene.uni... Read more

17
votes
Fixed

Some lit Shaders are having huge count of variants which leads to projec...

Package: Scriptable Render Pipeline Universal

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Nov 05, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

How to reproduce: 1. Open the user's attached "GLTFSizeRepo" project 2. Select any ShaderGraph from "Packages -> glTFast -> Runtime ... Read more

17
votes
Fixed

Terrain details are pink even when a Prefab Shader is set to one of the ...

LW RP

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Jul 18, 2019

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Version/s: 2019.1.10f1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce: 1. Open the "case1170443_ReproProject" Project 2. Open the "Scenes/SampleScene" Scene 3. Observe the Scene window ... Read more

80
votes
Fixed

Android builds fail with Java 9 JDK and Unable to list target platforms ...

Android

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Oct 04, 2017

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Version/s:

With the latest public versions of Unity (2017.1.1f1), Android Studio/SDK tools(26.0.2), and JDK (Java HotSpot(TM) 64-Bit Server VM ... Read more

94
votes
Duplicate

RTHandles in URP causes memory allocation in multi-camera scenarios

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Nov 11, 2022

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Version/s: 2023.1.0b10

Steps to reproduce: 1. Open the “Defender 2D” project 2. Open “Camera Stacking” scene 3. Enter Play Mode 4. Compare and observe ... Read more

58
votes
Fixed

Errors are Constantly thrown when Active Input Handling is set to Input ...

Package: Scriptable Render Pipeline Universal

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Aug 16, 2019

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Version/s: 7.0.1

How to reproduce: 1. Create a new URP template project 2. Open Project Settings > Player > Active Input Handling and set it to "Inpu... Read more

14
votes
Active

[TMP][Android] Writing text or adding more emojis after an emoji in the ...

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May 23, 2024

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Version/s: 2021.3.38f1, 2022.3.29f1, 6000.0.3f1, 7000.0.0a1

How to reproduce: 1. Open the “IN_76747” project 2. Open the “SampleScene” 3. In the Build Settings add opened scene and in the ... Read more

19
votes
Fixed

“Connection is no longer valid. Calling auto disconnect.” error after te...

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2023.1.0a1

How to reproduce: 1. Open the attached project 2. Make sure platform set to Android 3. Go to TestRunner window (Window->General->Tes... Read more

14
votes
Fixed

[iOS] Crash on il2cpp::vm::LivenessState::AddProcessObject when using So...

iOS

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Aug 13, 2020

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Version/s: 2019.4.2f1, 2019.4.7f1, 2020.1.0a5, 2020.2

Reproduction steps: 1. Open attached project "Case_1270230" 2. Build and deploy the app to a device 3. In the build click the button... Read more

19
votes
Not Reproducible

[Android] Sound stuttering issue on Huawei Mate 20 Pro

Android

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Nov 26, 2018

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Version/s: 5.5.5p2

Steps to reproduce: 1. Open attached project 2. Build & Run on Huawei Mate 20 Pro Expected result: sound stuttering issues should n... Read more

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