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0
votes
Not Reproducible

Crash on mono_domain_set during burst compilation when opening a specifi...

Package: Burst

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Oct 31, 2024

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Version/s: 1.8.18

Reproduction steps:1. Open the attached "ASDQWE" project2. Observe the Editor Expected result: The Editor opens successfullyActual r... Read more

3
votes
Fixed

Using stackalloc causes a hard crash with stack buffer overflow exceptio...

Mono

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Jul 30, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a10

How to reproduce:1. Open the attached "TestCrash.zip" project2. Open scene "SampleScene"3. Enter Play mode Results: The Editor crash... Read more

0
votes
By Design

Shader MatrixArray assigns an Identity Matrix only to the first element ...

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Oct 05, 2022

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Version/s: 2021.3.11f1, 2022.1.20f1, 2022.2.0b10, 2023.1.0a14

Reproduction steps: Open the attached project Open the “/Assets/Scenes/DEV_MeshManipulationTest.unity” Scene Observe the model in th... Read more

0
votes
Fixed

[IL2CPP] MissingMethodException is thrown when log4net plugin is used

iOS

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Jul 15, 2015

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Version/s: 5.1.1f1

1. Open attached project2. Build to iOS with IL2CPP3. XCode will thrown MissingMethodException Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -> Scenes)3. "Genera... Read more

2
votes
Fixed

[IL2CPP] Can't build on Windows when system display language is set to T...

IL2CPP

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Nov 01, 2021

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Version/s: 2021.2.0a13, 2021.2.0f1, 2022.1

How to reproduce:1. Set Windows display language to Turkish2. Sign out of Windows and sign in again3. Create a new Unity project4. I... Read more

0
votes
Fixed

Gizmo does not update correctly when moving a Box Collider 2D and Time S...

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Oct 03, 2022

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Version/s: 2023.3.0a3, 6000.0.0b11, 7000.0.0a1

Reproduction steps:1. Open the user’s attached Project2. Open the “Asset/SampleScene” Scene3. Click Edit > Project Settings > ... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

0
votes
Fixed

Asset Store view docking corrupts scene view (5.0 RC3 Mac)

Scene/Game View

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Feb 20, 2015

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Version/s: 5.0.0f3

To reproduce:1. Open a project2. Open asset store3. Dock it in a way which would cause the scene view to resizeExpected result: It d... Read more

0
votes
Fixed

[Burst] Uninformative errors are thrown when ValueTuple type is used wit...

Package: Burst

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Dec 08, 2019

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Version/s: 1.2.0-preview.1, 1.2.0-preview.11

How to reproduce:1. Open the attached project ("case_1203897-Onmaku-Burst.zip")2. Open Test Runner3. Start "E7.Onmaku.SimfileEditor.... Read more

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