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0
votes
Won't Fix

NavMeshSurface has visual artifacts/clipping when using Physics Collider...

AI Navigation

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Aug 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.1f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "BugRepro_4.zip" and scene "Dungeon"2. In Hierarchy window, select "Floor" object3. In Ins... Read more

0
votes
Fixed

Label is not centered when using flex-direction: row

UI Toolkit Framework

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Sep 10, 2024

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Version/s: 2022.3.46f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Bug.unity“ Scene3. Observe the Game view Expected resu... Read more

0
votes
Fixed

[Project Browser] Project Browser asset highlighting is broken

Project Browser

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Feb 14, 2023

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Version/s: 2023.1.0b3

Repro: Open a new Project. GameObject -> 3D Object -> Cube Select the Cube to view in Inspector, Add Component -> New scrip... Read more

0
votes
Fixed

Project fails to build when glTFast Package is installed

Package: Unity glTFast

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Sep 04, 2025

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Version/s: 6.12.0

How to reproduce:1. Create a new project2. Install the “com.unity.cloud.gltfast” package3. Select File > Build And Run (Ctrl+B)4.... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more

0
votes
Fixed

WNS push notifications via background task is not working when push noti...

Universal Windows Platform

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Jul 21, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4

How to reproduce:1. Open the attached project "UnityWNSDemo.zip"2. Build the project for UWP3. Open the built project with Visual St... Read more

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

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Jan 24, 2015

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Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

0
votes
Fixed

Crash in ApiGLES::CheckFramebuffer on ATI Radeon HD 4770 when forcing gl...

Graphics - General

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Jun 22, 2015

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Version/s: 5.2.0a3

Machine is available via http://confluence.hq.unity3d.com/display/DEV/QA+Physical+Lab To reproduce:1. Connect to specified machine2.... Read more

0
votes
Won't Fix

Crash with multiple stack traces when selecting Entity GameObjects

Package: Entity Component System (ECS)

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Feb 24, 2023

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Version/s: 1.0.0

Reproduction steps:1. Open the attached “repro-project“2. In the Entities Hierarchy window select the “Kinematic Body - Simulated“ G... Read more

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