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0
votes
By Design

Bounce height gradually increases if Rigidbody2D starts off with velocity

Physics2D

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Feb 14, 2016

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Version/s: 5.3.1f1

Issue #1: New position is calculated incorrectly Steps to reproduce:1. Open attached project2. Open scene "Demo"3. Run it4. After 4~... Read more

5
votes
Fixed

[Serialization] Empty class instances are not deserialized and become null.

Scripting

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Sep 11, 2019

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Version/s: 2019.3, 2020.1

To reproduce:1. Open LocalizationTests project from the link provided in the edit2. Delete the "Localization Settings.asset" and cre... Read more

1
votes
Fixed

Volumetric fog is not rendered around GameObjects that are baked with AP...

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Sep 17, 2025

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Version/s: 6000.0.57f1, 6000.2.4f1, 6000.3.0b2, 6000.4.0a1

How to reproduce:1. Open the "SkyOcclusionBugs" project2. Open the "OutdoorsScene" scene3. Generate Lighting (Window > Rendering ... Read more

3
votes
Fixed

Visual Effects Graph Asset's Shaders are not imported when launching Unity

Visual Effects

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May 23, 2022

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Version/s: 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a1

Reproduction steps:1. Import the attached VfxG_TowerLevelUp.vfx2. Observe the Visual Effects Graph Asset "VfxG_TowerLevelUp.vfx" in ... Read more

0
votes
By Design

Standard (Specular Setup) shader still has specular when using a black s...

Shaders

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Mar 24, 2015

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Version/s: 5.0.0f4

Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more

0
votes
Fixed

"Destroy can only be called from the main thread" is thrown after buildi...

Package: Input System

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Aug 23, 2019

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Version/s: 0.9.6

How to reproduce:1. Make sure that IL2CPP is installed2. Open attached project "BugReproduction.zip"3. In Editor, click on Window -&... Read more

0
votes
Fixed

Lightmap is unassigned when entering Play Mode, switching Scene and exit...

Progressive Lightmapper

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Mar 13, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:1. Open the attached user project “SampleProject.zip”2. Open Scene "Game" (Assets/Scenes)3. Enter Play Mode4. Press... Read more

0
votes
Duplicate

[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mo...

XR SDK

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Jun 07, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user's project2. Enter the Play Mode3. Exit the Play Mode Expected result: Editor does not crashActual ... Read more

1
votes
Fixed

GameObjects that do not have the default Light Layer selected are dark w...

Universal RP

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Apr 19, 2023

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Version/s: 2021.3.23f1, 2022.2.16f1, 2023.1.0b13, 2023.2.0a11, 2023.3.0a3

How to reproduce:1. Open the attached project “SceneLightIssue.zip“2. Open Scene “SampleScene“3. Disable the Scene lighting by press... Read more

0
votes
Fixed

DLSS "Ultra Performance" mode performs worse than other DLSS modes

HD RP

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Mar 07, 2023

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Version/s: 2021.3.23f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a4

How to reproduce:1. Open the user-attached project “hdrp_dlss_ultra_performance_bugreport”2. Open the “OutdoorsScene” scene3. On the... Read more

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