Search Issue Tracker
Fixed
Fixed in 2021.3.32f1, 2022.3.6f1, 2023.1.0a18
Votes
3
Found in
2021.3.6f1
2022.1.10f1
2022.2.0b2
2023.1.0a1
Issue ID
UUM-570
Regression
No
Visual Effects Graph Asset's Shaders are not imported when launching Unity
Reproduction steps:
1. Import the attached VfxG_TowerLevelUp.vfx
2. Observe the Visual Effects Graph Asset "VfxG_TowerLevelUp.vfx" in the Assets folder of the Project Window (Window > General > Project)
Expected result: the Asset should have Shaders generated and attached to it
Actual result: there are no Shaders generated and attached to the Asset
Reproducible with: 7.7.1 (2019.4.38f1), 10.9.0 (2020.3.33f1), 12.1.6 (2021.2.19f1, 2021.3.1f1), 13.1.8 (2022.1.0f1), 14.0.2 (2022.2.0a11)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A vertical graphical artifact appears on Android Player when clearing Z & Stencil Buffer and running with OpenGLES3 Graphics API
- Player crashes when built with IL2CPP Scripting backend
- TextMeshPro package throws multiple Shader errors when importing TMP Essential Resources
- Package Manager search text field has no validation and leads to Editor freezes
- PlayerLoop.SetPlayerLoop() function is ignored when playing game in Player
Resolution Note (fix version 2022.3.6f1):
Fixed in 2022.3.6f1