Search Issue Tracker
Fixed in 2021.3.32f1
Fixed in 2021.3.X, 2022.3.X, 2023.1.X, 2023.1.0a18
Votes
3
Found in
2021.3.6f1
2022.1.10f1
2022.2.0b2
2023.1.0a1
Issue ID
UUM-570
Regression
No
Visual Effects Graph Asset's Shaders are not imported when launching Unity
Reproduction steps:
1. Import the attached VfxG_TowerLevelUp.vfx
2. Observe the Visual Effects Graph Asset "VfxG_TowerLevelUp.vfx" in the Assets folder of the Project Window (Window > General > Project)
Expected result: the Asset should have Shaders generated and attached to it
Actual result: there are no Shaders generated and attached to the Asset
Reproducible with: 7.7.1 (2019.4.38f1), 10.9.0 (2020.3.33f1), 12.1.6 (2021.2.19f1, 2021.3.1f1), 13.1.8 (2022.1.0f1), 14.0.2 (2022.2.0a11)
Comments (1)
-
bart_artanim
Jul 13, 2023 11:57
Is there an ETA on the fix being release in 2022.3.X?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera
Resolution Note (fix version 2022.3):
Fixed in 2022.3.6f1